In this update3
Full notes
Full Corebreaker update
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Repeated intro
Hello Players!
What changed
- Gameplay
- Balance
- Performance
Corebreaker changes
Corebreaker is officially out now in Early Access! We want to thank everyone of you for your support throughout the development journey!
Corebreaker While we’re excited to celebrate this launch, we’d also like to share an overview of our planned updates for the coming months:
Months 1–2 of Early Access:
More Weapons - Add multiple new weapons with distinct playstyles.
More Upgrades! - Add new upgrades to broaden the variety of available builds.
Stronger and Smarter Enemies - Expand enemy and boss move sets to make combat more engaging.
Add more environmental interactions in high-difficulty runs (NG+) for increased variety.
Months 3–4 of Early Access:
Continue adding new weapons and upgrades.
Polish the overall game feel and combat mechanics.
Balance adjustments focusing on difficulty spikes and build diversity.
Fine-tune upgrade synergies to deepen build strategies, ensuring more viable playstyles.
Months 5–6 of Early Access:
Continue adding even more weapons and upgrades.
General polish, including UI/UX improvements and performance optimization.
Other ideas and suggestions from the community.
Throughout the Early Access period, we will actively monitor community feedback and integrate meaningful and fun ideas into our development plans!
Of course, please feel free to reach out to us with your suggestions through any of our official channels!
Team Corebreaker
May 9, 2026
Source
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