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Steam News3 October 20232y ago

Small Patch before the Next Fest!

Hi everyone! We've been listening to your feedback, so this is little patch before the Next Fest!

Full notes

Full Core Devourer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions7 changes0 removals
  • Gameplay
  • Fixes
  • Server
fixedBUG FIXES[expand type="details"]
fixedBUG FIXESFixed a bug where Gravity Blaster stopped working after resurrecting.
fixedBUG FIXESFixed a bug where Explosive Droids would not explode.
fixedBUG FIXESFixed a bug where Dual Explosives would not spawn 2 Explosive Droids.
fixedBUG FIXESFixed a bug where sometimes, at the start of a run, enemies would not spawn if you are not moving.
fixedBUG FIXES[/expand]

Hi everyone!

We've been listening to your feedback, so this is little patch before the Next Fest! Thanks for helping us :D

BUG FIXES

[expand type="details"]

  • Fixed a bug where Gravity Blaster stopped working after resurrecting.

  • Fixed a bug where Explosive Droids would not explode.

  • Fixed a bug where Dual Explosives would not spawn 2 Explosive Droids.

  • Fixed a bug where sometimes, at the start of a run, enemies would not spawn if you are not moving.

[/expand]

GAMEPLAY AND TWEAKS

[expand type="details"]

  • Homing Bullets range decreased by 37.5%

  • Enemy spawner improved to be a little more random.

  • Dash distance decreased by 15%.

  • Now bosses have a red aura while charging a multiple bullets attack.

[/expand]

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  • Hubber Studios

Source

Steam News / 3 October 2023

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