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Steam News25 March 20215y ago

"Cap & Lag Fixes" – Changelog 2.0.3

Changed Ability upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules) Fixed Kamikaze hitting your towers no longer count as escaped mobs for flawless waves The *Grandmaster* a

In this update2

Full notes

Full Core Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes1 removal
  • Gameplay
  • Fixes
addedChangedAbility upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules)
removedFixedKamikaze hitting your towers no longer count as escaped mobs for flawless waves
changedFixedThe *Grandmaster* achievement now unlocks properly
changedFixedParticle effects now respect the game speed, reducing lag at higher speeds
fixedFixedFixed kill bonuses and cap upgrades: all kill bonuses are now applied *after* the wave and are applied retroactively

Core Defense changes

addedAbility upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules)
removedKamikaze hitting your towers no longer count as escaped mobs for flawless waves
changedThe *Grandmaster* achievement now unlocks properly
changedParticle effects now respect the game speed, reducing lag at higher speeds
fixedFixed kill bonuses and cap upgrades: all kill bonuses are now applied *after* the wave and are applied retroactively

Changed

  • Ability upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules)

Fixed

  • Kamikaze hitting your towers no longer count as escaped mobs for flawless waves

  • The *Grandmaster* achievement now unlocks properly

  • Particle effects now respect the game speed, reducing lag at higher speeds

  • Fixed kill bonuses and cap upgrades: all kill bonuses are now applied *after* the wave and are applied retroactively

Source

Steam News / 25 March 2021

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