Full notes
Full Corbel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Gameplay
Development update 1
Hey everyone! Hope you are all doing well and are looking forward to the upcoming year! We have been working hard on Corbel and have made huge progress since last year & the launch of the store page and will be posting development updates when we reach new milestones. We have been creating new building types, working on new gameplay features, and have been updating the artwork to match our vision.
Whats upcoming
After extensive playtesting we are adding new building types to make the villagers even more useful as well as updating the UI to provide better feedback to the player. More details on this will be in the next update.
Road to release
We are closing in on gameplay feature complete*, but a lot more art to do, the story and additional levels to plan and create. We need to remake the tutorial, and create a functional demo within steam which we are hoping to be done for a steam next fest this year. *unless new gameplay features that would make Corbel even better are decided to be added. Many thanks,
NaR
Source
Changelog.gg summarizes and formats this update. How we read updates.
