Let's celebrate! It's been 12 months since we launched.
Hi kittens, Happy 1st Birthday to Copycat. It’s been a whole year of feels, tears, and love for our furbabies. Thanks for coming on this journey with us! 👋 Your positive rating means a lot to our small team.
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Full Copycat update
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changedWe feel very lucky to bring home an AGDA in Impact and the ACMI Audience Award from the Australian Game Developer Awards a few weeks ago! Plus, we received nominations in Narrative and Music. A big thanks to IGEA for organising such a beautiful event. Thank you to everyone who collaborated with us to make Copycat possible: our voice over actors, localisation team, and our regional publishers Nuuvem and Neverland Entertainment.
changedWe are always looking for ways to make a difference and have an impact. Alongside some beautiful animal-centric games and Humble Bundle, we raised US$30,000 for charity with the "Critter Chaos" bundle that just finished early October.
changedIt's Games Month in Australia! We had so much to celebrate. Our team took part in a few panels and talks across Melbourne International Games Week and SXSW Sydney 2025! We loved presenting at Australia's premier game audio conference called High Score. What a wonderful opportunity to shed light on finding character's voice and emotionality. Sam and Kostia were joined by Copycat composer - Daniel Bunting. At SXSW, Kostia gave a talk about levelling up your art direction skills. At the same time, Sam discussed how to enter game development from unconventional pathways. We had a lot of time to reflect on this vibrant industry and how lucky we are to be part of it.
changedA kind article from Overage Gaming. Welcome to give it a read if you have the chance.
Copycat changes
changedWe feel very lucky to bring home an AGDA in Impact and the ACMI Audience Award from the Australian Game Developer Awards a few weeks ago! Plus, we received nominations in Narrative and Music. A big thanks to IGEA for organising such a beautiful event. Thank you to everyone who collaborated with us to make Copycat possible: our voice over actors, localisation team, and our regional publishers Nuuvem and Neverland Entertainment.
changedWe are always looking for ways to make a difference and have an impact. Alongside some beautiful animal-centric games and Humble Bundle, we raised US$30,000 for charity with the "Critter Chaos" bundle that just finished early October.
changedIt's Games Month in Australia! We had so much to celebrate. Our team took part in a few panels and talks across Melbourne International Games Week and SXSW Sydney 2025! We loved presenting at Australia's premier game audio conference called High Score. What a wonderful opportunity to shed light on finding character's voice and emotionality. Sam and Kostia were joined by Copycat composer - Daniel Bunting. At SXSW, Kostia gave a talk about levelling up your art direction skills. At the same time, Sam discussed how to enter game development from unconventional pathways. We had a lot of time to reflect on this vibrant industry and how lucky we are to be part of it.
changedA kind article from Overage Gaming. Welcome to give it a read if you have the chance.
Hi kittens,
Happy 1st Birthday to Copycat. It’s been a whole year of feels, tears, and love for our furbabies. Thanks for coming on this journey with us!
👋 Your positive rating means a lot to our small team. If you have enjoyed Copycat, please drop us a review. We love to read them.
We feel very lucky to bring home an AGDA in Impact and the ACMI Audience Award from the Australian Game Developer Awards a few weeks ago! Plus, we received nominations in Narrative and Music. A big thanks to IGEA for organising such a beautiful event. Thank you to everyone who collaborated with us to make Copycat possible: our voice over actors, localisation team, and our regional publishers Nuuvem and Neverland Entertainment.
We are always looking for ways to make a difference and have an impact. Alongside some beautiful animal-centric games and Humble Bundle, we raised US$30,000 for charity with the "Critter Chaos" bundle that just finished early October.
It's Games Month in Australia! We had so much to celebrate. Our team took part in a few panels and talks across Melbourne International Games Week and SXSW Sydney 2025! We loved presenting at Australia's premier game audio conference called High Score. What a wonderful opportunity to shed light on finding character's voice and emotionality. Sam and Kostia were joined by Copycat composer - Daniel Bunting. At SXSW, Kostia gave a talk about levelling up your art direction skills. At the same time, Sam discussed how to enter game development from unconventional pathways. We had a lot of time to reflect on this vibrant industry and how lucky we are to be part of it.
A kind article from Overage Gaming. Welcome to give it a read if you have the chance.