Full notes
Full Copperbell update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Copperbell changes
Copperbell is a hidden gem!
We're happy to announce that Copperbell is one of the four nominees for the "Hidden Gem" award in the 2019 Central & Eastern European Game Awards!
In honour of our nomination, we're offering a 25% discount from October 15th until October 28th! To sweeten the deal, we've also prepared an update with graphical polish and balance improvements!
Patch notes:
Here's a detailed list of what's new and improved in this update:
- Graphics updateWe improved our visuals across the board, with better environments, additional animations and effects, and updated sprites and UI!
- Balance changesWe tweaked the difficulties of some of the boss fights according to player feedback.
Unity analytics: This helps us better understand if you are getting stuck on some levels and what parts of the game you explore. Of course, you can opt out in Copperbell's options menu!
If you want to find out more about the CEEGA awards, go to their official website.
Source
Changelog.gg summarizes and formats this update. How we read updates.
