Full notes
Full Cooking Simulator update
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What changed
- Gameplay
- UI and audio
- Fixes
Hi there, Chefs!
A new Cooking Simulator update is now live, bringing improvements and fixes across the base game and multiple DLCs. This patch introduces changes to the Automatic Cutter functionality, alongside a number of gameplay fixes and quality of life improvements.
Check out the full changelog below. Knife cutting rework was only the beginning and Automatic Cutter was not spared from our (slightly) wrathful eyes. After previous update, Automatic Cutter suffered from success as more precise cutting caused it dice products into smaller parts that not always were as useful. Today it gains an upgrade - ability to slice products in 2, 3 or 5 equal pieces. For instance, you need 8 equal pieces? Slice product 3 times in 2. Need 10 pieces? Slice it into 5 pieces, then into 2. Possibilities are quite endless (no, you cannot slice the atoms in half, please refer to Shelter DLC to see the potential consequences). So chop chop, it's time for some fresh potato fries! Base
Updated automatic cutter functionality. Now apart from usual dicing, it has additional options to slice product in 2, 3 or 5 equal pieces
Cakes & Cookies
Fixed a typo on the end-game screen.
Fixed several spice cans that could not dispense custom amounts. The following items were affected:
Cane Sugar
Caster Sugar
Baking powder
Lemon Zest, dried
Sushi
Fixed an issue where mixing cold tempura ingredients too slowly could incorrectly produce a mixture.
Fixed an issue where some ingredients were not consumed properly when preparing cold tempura.
Winter Holiday
Fixed the Restart button in the Pause menu not working
Fixed an issue where the guest dish notification panel would not reappear if the Pause menu was opened after closing the dish selection window. Thanks for all the feedback, we really appreciate that :) See you next time!
Source
Changelog.gg summarizes and formats this update. How we read updates.
