Full notes
Full Cookie Invaders update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions1 change0 removals
- Gameplay
- Performance
changedChanges to the enemy spawn algorithm for the level range of 26 - 30. This should now result in overall less high-tier enemies beeing spawned at those levels and smoothen out the tansition to the endgame.
addedUpdates to the new rendering system.
addedWe wish you a lot of fun with the new update.
Here are patch notes for the patch 1.0.2.1 addressing balancing on high levels.
Balancing:
Changes to the enemy spawn algorithm for the level range of 26 - 30. This should now result in overall less high-tier enemies beeing spawned at those levels and smoothen out the tansition to the endgame.
Tech:
Updates to the new rendering system.
We wish you a lot of fun with the new update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
