In this update2
Full notes
Full Coof Attack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Coof Attack changes
Version 1.1.0 A new version of Coof Attack has been released, featuring some mild changes to the general look of the game and improved performance for mid- and low range systems.
Changelog
Gameplay
Pressing the yellow trashcan on the tutorial window now turns tutorials off. They can be enabled again in options.
Graphics
Lighting has been improved; main menu is less spooky now.
Post processing has been adjusted.
All materials have been adjusted.
UI elements have been replaced for a cleaner look.
Hair and eyelashes now use a more appropriate shader.
Performance
Overall performance has been improved.
The game now needs less disk space.
The presets in graphics options have been improved.
Sounds and textures now use better compression.
Certain building blocks have been optimised.
Background buildings now use a more optimised version.
Volumetric fog has been removed entirely.
Timmy is now a cleaner and less resource-hogging 2D sprite.
Support for additional networking channels has been added.
Bug fixes
A bug that rendered one audio channel unusable has been fixed.
Top panel of the custom level menu has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
