Full notes
Full CONVRGENCE update
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What changed
- Maps
CONVRGENCE changes
Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful! - The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random. - Grass is now visible in the Forest on the Medium graphics preset. - Fixed several bugs related to the dog. For example, it now drops the ball or toy if it starts fighting, eating, or barking. - Fixed a bug where Kim (the Bandit Leader) was apparently firing his AKM with chewed-up paper instead of bullets. He now deals the correct damage. - Fixed the invisible wall (platform) in Dead City. Finally! - A few other minor fixes.
Source
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