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Steam News30 June 20262mo ago

0.9.1.2 Hotfix

Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty.

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What changed

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fixedBased on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful! - The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random. - Grass is now visible in the Forest on the Medium graphics preset. - Fixed several bugs related to the dog. For example, it now drops the ball or toy if it starts fighting, eating, or barking. - Fixed a bug where Kim (the Bandit Leader) was apparently firing his AKM with chewed-up paper instead of bullets. He now deals the correct damage. - Fixed the invisible wall (platform) in Dead City. Finally! - A few other minor fixes.

CONVRGENCE changes

fixedBased on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful! - The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random. - Grass is now visible in the Forest on the Medium graphics preset. - Fixed several bugs related to the dog. For example, it now drops the ball or toy if it starts fighting, eating, or barking. - Fixed a bug where Kim (the Bandit Leader) was apparently firing his AKM with chewed-up paper instead of bullets. He now deals the correct damage. - Fixed the invisible wall (platform) in Dead City. Finally! - A few other minor fixes.
  • Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may result in a one-shot kill, so be careful! - The quest Bear now always spawns in a single location near the Sawmill, so you no longer have to search the entire map. Outside of the quest, its spawn location remains random. - Grass is now visible in the Forest on the Medium graphics preset. - Fixed several bugs related to the dog. For example, it now drops the ball or toy if it starts fighting, eating, or barking. - Fixed a bug where Kim (the Bandit Leader) was apparently firing his AKM with chewed-up paper instead of bullets. He now deals the correct damage. - Fixed the invisible wall (platform) in Dead City. Finally! - A few other minor fixes.

Source

Steam News / 30 June 2026

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