Full notes
Full Convoy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- Maps
- Performance
- Store
Convoy changes
We’ve gone and done it! Convoy, which came out 5 years ago right here Steam, finally made it to Switch, Xbox and Playstation 4! Thanks to your playtime with Convoy, we were able to make this happen. Thanks again for your support in the last 5 years. The updates we’ve made to the game to get it running on the other platforms is now available for you as well! Check out the patch notes to see what’s updated.
Also, we have something exciting in the near future, a slight peek behind the curtain after the break.
We’re going to add a bunch of new weapons, and we’d love to hear ideas and opinions from the players that helped us make Convoy as great as it is today. Planned first are acid- and flamethrowers. What do you think?
Patchnotes
The update features new stories, cars and improved controller support.
Here is the full list of changes
Fixed boss duplication bug after save load in boss fight.
Fixed bug that not removes rocks and cliffs from new previous combat
Fixed bug that player can move of the map with controller
Fixed Graphics explosions of MCV rockets
Improved the ui for better controller support
Added adaptif glyph for controller actions (Xbox and PS4 controllers supported)
Added controller support to the tutorial
Achievements can now be selected with the controller
Overall stability fixes
If you want to enjoy Convoy from your comfy couch, or as a handheld game, you can find Convoy: a tactical roguelike through the Nintendo Switch, Xbox and PSN store now!
Cheers,
Roy, Sipke and Sander
Source
Changelog.gg summarizes and formats this update. How we read updates.