Update log
Full Conviction update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix0 additions0 changes0 removals
- Balance
fixedAfter hours of testing and reviewing criticism I've reworked how shooting works in the game once again, how it used to work is that when firing a gun would have a fixed range and damage but now I've spiked the range up with additional damage falloff enemies now being hit from afar will also lock onto the player.
After hours of testing and reviewing criticism I've reworked how shooting works in the game once again, how it used to work is that when firing a gun would have a fixed range and damage but now I've spiked the range up with additional damage falloff enemies now being hit from afar will also lock onto the player.
Thank you everyone for the criticism the game feels a lot better from this change!
Source
