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Latest Conviction updates
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26.04.26 Patch Notes
-Reworked players slope limit to prevent players getting out of levels -Fixed issue with Gatling enemies shooting through walls -Reworked Gatling enemies on Level 13, they now have smaller attack ranges and lowered audi…
Conviction Mini Road Map
Hello everyone just thought I'd drop a mini announcement/update post going over what I plan on doing with conviction, this game has been a huge learning experience for me so it means a lot to receive any and all critici…
22.04.26 patch notes
-Fixed minor issue on level 3 with a enemy floating till you attack them -Reworked Bullet collisions for smoother gameplay feel
12.04.26 Patch Notes
After hours of testing and reviewing criticism I've reworked how shooting works in the game once again, how it used to work is that when firing a gun would have a fixed range and damage but now I've spiked the range up…
06.04.26 Patch Notes
-Due to feedback I've improved the render texture for the "retro" look of the game to be more pleasant and less straining on the eyes -Added 4 new achievements (these are currently inaccessible to unlock as of now and a…
05.04.26 Patch Notes
-Fixed issue when pausing the game increases volume -Fixed issue with all flying enemies accidentally having cranked up tracking ranges
03.04.26 Patch Notes
-Fixed Issue with Shooting enemies being stuck in one animation -Fixed Issue when pausing would be berated by "Ough" sound effect from enemies -Reworked ammo pickups (ammo values for guns are now all different)
31.03.26 Patch Notes
-Fixed axe range being to high -Fixed Level 2 left path enemy clipping -Fixed pickup overlay issue not disappearing and not fading out properly on levels -Tweaked flying enemy AI, They will no longer, clump together and…
30.03.26 Update Notes
-Added new Flying Enemy, will show up from level 4 and onwards -Minor reworked shooting enemy AI additionally bullets are now visible and easier to dodge along side them having a mini particle effect and sound effect wh…
29.03.26 Achievement Update
Oh boy oh boy 15 achievements for you, yes YOU to collect... I'm still figuring out the steamworks facepunch API to get more unique achievements up but I'll add them next update just wanted to add something to give abit…
29.03.26 Patch Notes
-Buffed ALL guns fire-rate and range -Reworked axe code so should be a lot more reliable -Fixed issue with player speed being abit slower after level 6 and onwards -Fixed issue on level 14 where player could be soft loc…
Conviction 1.0 Release + Future plans
Hello everyone, I have released Conviction 1.0 its not perfect but I'm happy with how its come out this game has taken me years to make due to mental, family and financial issues so it feels like a big weight has finall…
27.03.26 Update Notes
-Improved and fixed level 15 boss fight and issues -Added more VA work to level 10 -Credits to everyone who has worked on game has been updated
19.03.26 Update Notes
-Added level 15 (Currently work in progress but wanted to get opinions) -Added Easter Egg in level 1 (Only hint I'll give is that its accessible at the start of the map after pressing a button on the keyboard)
18.03.26 Patch Notes
-Temp fix for health and ammo pickup UI -Fixed level 5 OST name not being the right song name
11.03.26 Patch Notes
-Fixed Level 5 Music playing level 4's -Fixed outline issue on level 5 where pickups would be completely white -Changed how the level 5 boss works entirely and should feel more like a fight -Fixed issue where switching…
08.03.26 Patch Notes
-Fixed level 6 weapons no longer working -Fixed level 8 jump pad being upside down -Fixed issue with axe having long range -Fixed lighting and shadows for all levels -Minor changes to level 10 boss to make the second ph…
07.03.26 Patch Notes
-Enemies now "bleed" from being shot (new particle effect) -Fixed issue on level 14 where you could skip the entire level -Fixed brightness slider not working on some levels -Fixed Amalgamation boss hitboxes
05.03.26 Patch Notes
-Added New Boss (Accessible Via Level 10 in the main menu) -Fixed Issue when gun would still fire when gun has 0 bullets left -Fixed minor texture issue in Level 9
25.01.26 Update Notes
-Added new Level -Melee enemies wont hit immediately upon being near the player -Enemies no longer have a mini time lag upon dying -Dash mechanic has been scrapped in favour of more move speed -Fixed issue where the sho…
