Update history
Latest Convalescent Codex: An Alchemist's Story updates
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- Convalescent Codex: An Alchemist's Story
Minor bugfix
Patched an item duplication/corruption bug with the chests
Store1 change - Convalescent Codex: An Alchemist's Story
Minor bug fix
Fixed chests not loading correctly
Announcement1 changeFix - Convalescent Codex: An Alchemist's Story
Minor feature
Added log chests, accessible via pressing 'Tab' in the construction menu
Announcement1 changeGameplay - Convalescent Codex: An Alchemist's Story
Minor feature
Added a reminder to the corner of the screen of current task, turn on/off with 'O' key
Announcement1 changeGameplay - Convalescent Codex: An Alchemist's Story
Freezing bug fixed
Fixed freezing bug with planters
Announcement1 changeFix - Convalescent Codex: An Alchemist's Story
Minor bugfixes
Added missing sounds for planter harvesting Added planter destruction
Announcement1 changeGameplay - Convalescent Codex: An Alchemist's Story
Minor bugfix
Correctly reset player saves when resetting progress
Announcement - Convalescent Codex: An Alchemist's Story
Minor bugfixing
Fixed a minor UI related bug with build menu and tab switching
Announcement1 changeFixUI/audio - Convalescent Codex: An Alchemist's Story
Minor feature: Automatic Planters
Added planters that automatically grow plants up to a full item stack The planters can be accessed once Second Step is complete by pressing 'Tab' in the build menu
Announcement1 changeBalance - Convalescent Codex: An Alchemist's Story
Minor bugfix and typographical fixes
Fixed digging to allow to dig south with 'K' key Some typos were fixed
Announcement1 changeFix - Convalescent Codex: An Alchemist's Story
Minor feature
Added ability to sort inventory by pressing 'S'
Announcement1 changeGameplay - Convalescent Codex: An Alchemist's Story
Minor bug fix
Now player can't pick up resources if the inventory is full
Announcement - Convalescent Codex: An Alchemist's Story
Minor QoL Improvement
Added the ability to pick up, harvest and forage by holding the 'E' key down. Added 'G' as an alternative key for pick up, harvest and forage actions
Announcement1 changeGameplay

