Full notes
Full Conundrum Catacombs update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Conundrum Catacombs changes
Added the following:
Monster which chases the player and has a patrol path
Notes that are interactive and can be activated to provide story information
Decorations in the form of skeletons, some bloody some not, to add to the immersion
Heartbeat sounds when the player has a lower torch level
Sounds for the monster
Ambiance audio loop
Changed the following:
The turkey leg is no longer a pick up and now is an item which can be picked up and used whenever you need a speed boost
Source
Changelog.gg summarizes and formats this update. How we read updates.
