Full notes
Full Conundrum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- UI and audio
IMPORTANT MESSAGE
Hi everyone, Nogam here. A few months ago I told you about a CONUNDRUM update. In the meantime, a lot of things which promise to be interesting have happened.
I started to work on the update right aFter Its aNnouncement, And had made quite a Lot of progress on it, whEn suDdenly... poof... I lost all of Conundrum's data. AfTer that, I thOught a lot about the game aNd on how I could improve it. A lot of new ideas came up, although really far from the original idea of the game's render...
A NEW GAME https://store.steampowered.com/app/2018370/Ultimate_Cartridge_Collection_Deluxe/ This is why I decided to make a whole new game, where most of the concepts and mechanics contained in it will be previous ideas I had for Conundrum or for a potential second opus. There will also be a few other features to make this project unique.
But what about Conundrum? From the feedback I received, I noticed that people liked the game. But the sound design and the somewhat simplistic graphics gave a very neophyte feel to it. I won't communicate anything about it yet, but new Conundrum related stuff might be released in the future. I will keep you informed of course.
Thanks for reading, NOGAM.
Source
Changelog.gg summarizes and formats this update. How we read updates.
