Full notes
Full Contract Work update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
We’re on to update 1.4. Thanks to all the players who’ve shared ideas (and told me about bugs). Keep the feedback coming!
Here’s what’s new and fun in the latest full version and free demo.
Look out above. There’s a new Flying Enemy.
Bam double bam! Get yourself a new weapon, the Hard Ways. It’s an illegally modified Heavy Assault Weapon - less damage per shot but it fires two shots simultaneously. Can be randomly acquired from the Weapon Fence or unlocked permanently via reinvestment (full game only).
Plus some tweaks here and there to user experience and your ability to control how you play:
Gameplay update to pre-populate enemies on levels
UI update to move narration text below game screen
Press space to fast-forward narration text
Allow user to set music and sound effects volume
Fixed defect where 'move left' key couldn't be set from in-game menu
Climb the tower now! Twenty floors of sneaking and shooting await you…
So play now! And join our mailing list for weapon unlock codes, inside tips and more.
Source
Changelog.gg summarizes and formats this update. How we read updates.
