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Steam News6 January 20251y ago

Contract of Swarm Hunter 0.0.4 Update

The new character Sword Casket is now online! Next we will add more skills and enemies, so stay tuned!

In this update4

Full notes

Full Contract of Swarm Hunter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions5 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedThe new character Sword Casket is now online! Next we will add more skills and enemies, so stay tuned!
addedNew ContentAdded Sword Casket, sword weapons, swordsmanship, and swordsmanship mastery, including 20+ new props/abilities!
fixedFix ProblemFixed the problem that when having Eternal Flame, the damage was not cloned correctly, causing the damage to be infinitely superimposed;
fixedOther AdjustmentThe character has added movement speed growth; health value growth has been changed to a fixed bonus;
changedOther AdjustmentImprove the burning damage increased by Eternal Flame;
changedOther AdjustmentIncrease the range and duration of poisonous fog;

Contract of Swarm Hunter changes

addedThe new character Sword Casket is now online! Next we will add more skills and enemies, so stay tuned!
addedAdded Sword Casket, sword weapons, swordsmanship, and swordsmanship mastery, including 20+ new props/abilities!
fixedFixed the problem that when having Eternal Flame, the damage was not cloned correctly, causing the damage to be infinitely superimposed;
fixedThe character has added movement speed growth; health value growth has been changed to a fixed bonus;
changedImprove the burning damage increased by Eternal Flame;

The new character Sword Casket is now online! Next we will add more skills and enemies, so stay tuned!

Changelog

New Content

  • Added Sword Casket, sword weapons, swordsmanship, and swordsmanship mastery, including 20+ new props/abilities!

  • 10+ synthesis recipes related to the sword series!

Fix Problem

  • Fixed the problem that when having Eternal Flame, the damage was not cloned correctly, causing the damage to be infinitely superimposed;

Other Adjustment

  • The character has added movement speed growth; health value growth has been changed to a fixed bonus;

  • Improve the burning damage increased by Eternal Flame;

  • Increase the attack range of missile series weapons;

  • Increase the range and duration of poisonous fog;

  • Added refresh correlation of low blood and shield series abilities;

  • After each stage ends, the refresh fee is reduced by one;

  • The earliest wave of coupon refresh is changed to 10;

  • Optimize the ability refresh logic to ensure that the abilities that appear are more reasonable;

  • Optimize the recommendation logic of capability selection;

  • Adjust the enemy’s HP growth;

  • Change the value of the enemy's health recovery skill from a percentage to a fixed value;

  • Adjust the attack logic of some enemies;

  • Adjust the difference between the 20th wave of easy, normal and hard difficulty, and lower the difficulty of the 20th wave of easy and normal difficulty;

  • Lower the difficulty of wave 40 of endless mode;

Source

Steam News / 6 January 2025

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