Full notes
Full Contract Cooks update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello. I'm jakayaki, one half of Potato Peoples, a two person team making Contract Cooks (a co-op cooking roguelite, where contracts send you to different kitchens). Slapunas handles the tech and I do art. We've been working on this game for two years and only full time recently.
What changed
- Gameplay
Contract Cooks changes
A bit about us: We worked on All Hail the Cook-o-tron 6 years ago - our first ever released game. Why cooking? I love it. I just want a game where I can cook stuff with a friend and so we're making it.
This is the first post on our Steam page. You'll see updates here from time to time, with bigger announcements when we have them, like trailers, demo drops and release news.
So far we've mostly worked on coffee and refining the core gameplay. But it's not going to be only coffee I promise. Here's a peek at upcoming dishes.
We've also got a Discord if you want to lurk and share feedback.
Thanks for being here. (And if you haven't wishlisted, that helps a ton!)
— Slapunas & Jakayaki
Source
Changelog.gg summarizes and formats this update. How we read updates.
