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Steam News16 April 20262mo ago

Tutorial Update

We heard your feedback and we have been working hard since the demo release. We have a new tutorial map, lots of improvements and fixes.

Full notes

Full Contract Cleaner update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Maps
  • Store
  • Gameplay
addedWe heard your feedback and we have been working hard since the demo release. We have a new tutorial map, lots of improvements and fixes. The video of the update:
changedView store page
fixedNew Tutorial Map We have seen gameplay videos of our demo and seen how people struggled with the basics, it was obvious that the tutorial was not good enough. It was made that way in a hurry because we had no time left before the Steam Next Fest. Now we have a proper new tutorial with step-by-step tasks. Everything is explained with mini animations, what is needed to be done in each step is shown on the screen. Hopefully this new tutorial will explain and teach the game well. The Release Date We have delayed the release date to June. We want to make sure the game launches in a stable state. Implementing the menus and gameplay systems took longer than we anticipated. We currently plan to have around 30 contracts and even more cleaning mechanics, which will be revealed soon. What is changed: Gameplay: -New completion system. Now you complete tasks in two ways, target and perfect. Reaching the target completes the contract, while cleaning perfectly will reward you with extra money. -Added the option to configure flashlight color in the settings. -Equipment switching is now a little faster. -Increased push force and push area of broom. -Added bubble sound when filling buckets. -New warnings for player when they cannot perform certain actions. -Highlights are now fully visible even in dark places. Settings: -Highlighting toggle and hold modes. -Fully controls configuration. -Rotation speed when rotation is locked. -Turn gamepad vibration on/off and adjust the vibration magnitude. UI: -Game version is now shown in the menu. -Playtime of the map you are currently playing is now shown in the pause menu -Now you can switch between panels with Tab or LB/RB. -New language selection panel for the first timers. -Contract completion text now disappears after a while (if not perfectly completed the contract) -Exit game confirmation panel. -The button to interact with objects is now shown next to the interaction icon. Maps: -No more stains on carpets all over the maps -New fully animated pool in villa map with sounds. -Improved lighting in all the maps. Fixes: -Fixed vacuum cleaner sound bug when returning to the menu while it is still on. -Pool in villa map showing above the player. -Ensured the game exits properly after receiving feedback -Certain collision bugs related to bucket/trash bag placements -Some text in some language not fitting in the screen -An issue where player cannot throw trash after emptying the dustpan in front of a trash bin

We heard your feedback and we have been working hard since the demo release. We have a new tutorial map, lots of improvements and fixes. The video of the update:

View store page

New Tutorial Map We have seen gameplay videos of our demo and seen how people struggled with the basics, it was obvious that the tutorial was not good enough. It was made that way in a hurry because we had no time left before the Steam Next Fest. Now we have a proper new tutorial with step-by-step tasks. Everything is explained with mini animations, what is needed to be done in each step is shown on the screen. Hopefully this new tutorial will explain and teach the game well. The Release Date We have delayed the release date to June. We want to make sure the game launches in a stable state. Implementing the menus and gameplay systems took longer than we anticipated. We currently plan to have around 30 contracts and even more cleaning mechanics, which will be revealed soon. What is changed: Gameplay: -New completion system. Now you complete tasks in two ways, target and perfect. Reaching the target completes the contract, while cleaning perfectly will reward you with extra money. -Added the option to configure flashlight color in the settings. -Equipment switching is now a little faster. -Increased push force and push area of broom. -Added bubble sound when filling buckets. -New warnings for player when they cannot perform certain actions. -Highlights are now fully visible even in dark places. Settings: -Highlighting toggle and hold modes. -Fully controls configuration. -Rotation speed when rotation is locked. -Turn gamepad vibration on/off and adjust the vibration magnitude. UI: -Game version is now shown in the menu. -Playtime of the map you are currently playing is now shown in the pause menu -Now you can switch between panels with Tab or LB/RB. -New language selection panel for the first timers. -Contract completion text now disappears after a while (if not perfectly completed the contract) -Exit game confirmation panel. -The button to interact with objects is now shown next to the interaction icon. Maps: -No more stains on carpets all over the maps -New fully animated pool in villa map with sounds. -Improved lighting in all the maps. Fixes: -Fixed vacuum cleaner sound bug when returning to the menu while it is still on. -Pool in villa map showing above the player. -Ensured the game exits properly after receiving feedback -Certain collision bugs related to bucket/trash bag placements -Some text in some language not fitting in the screen -An issue where player cannot throw trash after emptying the dustpan in front of a trash bin

Source

Steam News / 16 April 2026

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