Full notes
Full Contraband Police update
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What changed
- Fixes
- Gameplay
- Events
- UI and audio
- Maps
- Store
Contraband Police changes
Inspections:
Fixed a bug preventing use of the automatic document comparison tool.
Fixed missing interaction with interactive cargo in the inspection zone.
Fixed a bug related to killing animals outside of vehicles.
Fixed missing material on contraband items.
Improved navigation between some documents in the Duty Folder.
Campaign Mode:
Fixed missing traffic after completing a mission.
Fixed mission description display issues in the duty folder.
Fixed missing enemies during the “Deadly Blow” mission.
Blocked the ability to fail “The Lost One” mission by killing a non-mission-related prisoner.
Modified message shown when the player fails to return to the outpost on time.
Inspector Mode:
Improved enemy behavior during the “Contraband Drop” mission.
Challenge Mode:
Added warnings about internet connection loss.
Fixed incorrect smuggler clue in the “Trade License” world event.
Fixed bugs related to vehicle teleportation after using the computer.
Fixed a bug where end-of-day fees were charged twice.
Blocked the ability to search bodies of killed NPCs.
Unlocked access to the Gameplay tab and several settings.
Companions:
Added companion voice line when executing the "Wait here" command.
Fixed a bug where companions remained in aiming stance after a mission ended.
UI:
Added descriptions to gameplay settings.
Standardized field layout across tabs in the settings menu.
Improved visibility of the selection frame when choosing a game mode.
Changed the fugitive chase UI.
Combat:
Sped up the appearance of the near-death effect.
Added blood splatter effects when shooting dead NPCs.
Fixed a bug where the last enemy did not appear during the outpost attack.
Fixed issues related to NPC deaths during handcuffing.
Steam Deck:
Added support for docking stations.
Improved tooltip display for NPC inventory items.
Adjusted the default aiming sensitivity.
Fixed bugs related to closing infographics.
Fixed a bug with the document zoom setting in the tutorial.
Fixed an issue where marked fields in documents couldn't be deselected.
Changed the default value of the Aiming Mode setting from Hold to Toggle.
Other:
Added a mechanic that directs the camera toward the NPC's head during interaction.
Adjusted the default value for radio volume.
Disabled visibility of lootbags through the player’s hands.
Disabled contraband drops from killed policemen.
Disabled money drops from killed prisoners in the labor camp.
Improved texture quality on some flower assets.
Increased shadow intensity.
Fixed a bug causing pink clothing and hair on NPCs.
Fixed an issue where part of the Duty Folder was not displayed on low screen resolutions.
Fixed a bug where vehicles did not respond to the police siren after arresting a fugitive.
Fixed a tachometer tip in the Zagr 53 vehicle.
Fixed floating car issue when fast traveling to the Drunken Bear Inn.
Fixed camera jump when exiting a moving vehicle.
Hotfix 12 September 2025:
Restored the button for closing the cargo list.
Fixed bugs related to barrier ramming in Inspector mode.
Fixed a bug where the trade window would close during the “Supply” mission in Inspector mode.
Hotfix 17 September 2025:
Fixed loss of control when closing the map during fast travel confirmation.
Fixed a bug where an enemy got stuck in cover.
Fixed missing text in the side mission window.
Fixed missing translation of the Cargo List after changing the game language.
Fixed an issue with driver documents.
Added sound effect for opening driver letters.
Adjusted center of mass for the Zaved vehicle.
Hotfix 19 September 2025:
Fixed a bug where the fugitive was unable to escape.
Fixed jittery animation movement.
Improved document UI navigation when using a gamepad.
Hotfix 25 September 2025:
Fixed day counting in newly started saves in Inspector mode.
Fixed an issue where the driver's head clipped through the roof of the Zenith vehicle.
Fixed a bug where companion Novik was sitting in the wrong position.
Fixed rotation issues in enemy death animations.
Added a highlight frame to selected inventory items.
Added a new vehicle driving animation.
Hotfix 2 October 2025:
Changed Capitan Sorokin's animation upon arrival at the outpost during the Tutorial.
Changed companion behavior in vehicles to allow exiting at low speeds during road ambushes.
Changed the number of enemies encountered during road ambushes.
Fixed a bug where enemies appeared visibly during road ambush spawns.
Fixed a bug where fields in documents couldn't be selected after opening the cargo notebook on Steam Deck.
Revised messages displayed when failing to arrive at a mission on time.
Added modified gunshot sound effects during killcam sequences.
Added killcam effect for the last enemy defeated during a road ambush.
Hotfix 10 October 2025:
Increased reward for inspecting vehicles with cargo.
Changed the animations of all levers at the outpost.
Fixed a bug preventing document navigation after opening the Cargo Notebook.
Fixed an issue where a save slot became locked after deleting a Challenge Mode save while offline.
Fixed a bug with the zoom Docs setting not applying correctly in the tutorial.
Fixed functionality of interrupting automatic document comparison.
Blocked the ability to change documents while using the automatic document comparison tool.
Added the ability to close the Cargo List by opening another document.
Added new statistics to the computer in Challenge Mode.
Prevented driver documents from disappearing when leaving the outpost in Challenge Mode.
Disabled the “outpost closing soon” message in Challenge Mode.
Blocked handcuffed NPCs from opening doors.
Disabled dialogue when interacting with panicked NPCs.
Added a sound effect when switching documents in the Duty Folder.
Fixed a bug where vehicle upgrades didn’t apply correctly when purchasing multiple upgrades.
Hotfix 14 October 2025:
Fixed a bug related to items used by NPCs.
Fixed a bug related to killing animals inside vehicles.
Added a sound effect when discovering the first contraband mark.
Hotfix 16 October 2025:
Fixed a bug where headshots did not kill NPCs on the highest difficulty level.
Fixed a bug that occurred after restarting the game during a chase.
Fixed a bug that occurred after restarting the game while transporting prisoners.
Fixed animation glitches.
Source
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