Full notes
Full Contraband Police update
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What changed
- Gameplay
- Fixes
- Events
- Performance
Contraband Police changes
Inspections:
Improved vehicle color clarity (light and dark green unified to green, white replaced with gray, Azar-V now has a brown color variant, some cars received more saturated colors).
Fixed floating cargo on the back of Sina’s vehicle when unloading items in a specific order.
NPC:
Fixed missing NPCs in world locations.
Fixed missing enemy in road ambush encounter.
Fixed gray hair on young characters.
Campaign Mode:
Fixed incorrect dates when starting a game from a completed save.
Fixed an issue preventing vehicle inspections after arriving at the outpost in a fugitive’s car from a side mission.
Challenge mode:
Blocked access to unavailable computer tabs.
Added a warning message about the upcoming end of the day.
Controller:
Simplified shadow range slider movement in image settings.
Fixed selection box disappearing from document fields after interrupting a comparison.
Other:
Improved font readability.
Fixed missing crosshair at certain game resolutions.
Improved eye adaptation system behavior.
Fixed a bug where a lootbag wouldn’t be highlighted if two were stacked on top of each other.
Replaced the Support tab with a field in gameplay settings (debug window and bug report system remain unchanged).
Fixed background flickering when opening settings during an active game.
Hotfix 16 July 2025:
Fixed the ability to compare passport background with examples in the handbook.
Fixed an issue preventing selection of fields in the inspection report.
Fixed the color of highlighted defects in the inspection report.
Fixed the reward amount for completing side missions.
Added an option to toggle document zoom on Steam Deck.
Source
Changelog.gg summarizes and formats this update. How we read updates.
