HomeGamesUpdatesPricingMethodology
Steam News1 July 20263d ago

An Update on the Release Date

Steam post image Hi everyone! In June, Steam changed one of the key visibility systems that indie developers rely on when preparing for a launch.

Full notes

Full Continuum - Season 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
addedIn June, Steam changed one of the key visibility systems that indie developers rely on when preparing for a launch. As a result, developers now have to plan their launch strategy around a new recommendation widget instead.
addedTo take full advantage of the new system and avoid hurting the game's launch simply because of bad timing, I've decided to move the release date to July 31 .
changedI'm really sorry for this unexpected change. I know many of you were looking forward to playing the game very soon, and postponing it was the last thing I wanted to do. But I've been working on Continuum for three years, and it would be heartbreaking to undermine the launch just because Steam changed how visibility works right before release.

Continuum - Season 1 changes

addedIn June, Steam changed one of the key visibility systems that indie developers rely on when preparing for a launch. As a result, developers now have to plan their launch strategy around a new recommendation widget instead.
addedTo take full advantage of the new system and avoid hurting the game's launch simply because of bad timing, I've decided to move the release date to July 31 .
changedI'm really sorry for this unexpected change. I know many of you were looking forward to playing the game very soon, and postponing it was the last thing I wanted to do. But I've been working on Continuum for three years, and it would be heartbreaking to undermine the launch just because Steam changed how visibility works right before release.

Steam post image Hi everyone!

In June, Steam changed one of the key visibility systems that indie developers rely on when preparing for a launch. As a result, developers now have to plan their launch strategy around a new recommendation widget instead.

When I announced the release date, it simply wasn't clear yet how these changes would affect visibility. Only later did it become obvious that the date I had chosen had turned into a very poor launch window.

To take full advantage of the new system and avoid hurting the game's launch simply because of bad timing, I've decided to move the release date to July 31.

I'm really sorry for this unexpected change. I know many of you were looking forward to playing the game very soon, and postponing it was the last thing I wanted to do. But I've been working on Continuum for three years, and it would be heartbreaking to undermine the launch just because Steam changed how visibility works right before release.

The extra time won't go to waste. I'm continuing to work on the game every day, and there will be even more content available at launch. The build has already passed Steam's review, so nothing should stand in the way of release now.

Thank you all for your patience and understanding, and once again, I'm sorry for the inconvenience. Steam post image

Source

Steam News / 1 July 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.