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Steam News8 July 20241y ago

Meet The Developers: Dean Brannen

My name is Dean Brannen, I am another one of the devs who worked on Contingency Plan. I am super excited to finally see a solid version of this game come to completion.

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Full Contingency Plan update

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changedI was in charge of deep space entities, gameplay obstacles, and the asteroid boss fight plus the level that goes along with that boss fight. I was also in charge of the loot that entities drop and how they interface with the ship systems.

Contingency Plan changes

changedI was in charge of deep space entities, gameplay obstacles, and the asteroid boss fight plus the level that goes along with that boss fight. I was also in charge of the loot that entities drop and how they interface with the ship systems.

My name is Dean Brannen, I am another one of the devs who worked on Contingency Plan. I am super excited to finally see a solid version of this game come to completion. It marks a very large and influential part of my career, and this game being put on this kind of marketplace is really insane to me and such an amazing opportunity.

This game spawned from a concept I had written down about 6 months prior to the project while trying to think of some things to do in my free time. The project was too ambitious for the little time I had at that moment, so I had the idea to do it for my final. My teammates agreed it would be a good place to start and expand upon.

I was in charge of deep space entities, gameplay obstacles, and the asteroid boss fight plus the level that goes along with that boss fight. I was also in charge of the loot that entities drop and how they interface with the ship systems.

It was truly an honor to work with my teammates on this project - they are some of the smartest and most impressive people I know. I would also like to say thank you to my parents and my partner for supporting my efforts as I could not have done it without them.

Source

Steam News / 8 July 2024

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