Update 2025.3 is Now Available(Voice acting, story, + more)
For this update, I've completed the games' story and was able to hire two fantastic voice actors who have done amazing work. The game is now much closer to feeling like a complete package.
In this update5
Full notes
Full Containment Initiative 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions4 changes0 removals
UI and audio
Gameplay
Balance
addedFor this update, I've completed the games' story and was able to hire two fantastic voice actors who have done amazing work. The game is now much closer to feeling like a complete package. Writing a script and hiring voice actors is a new experience for me, but I couldn't be happier with the end result.
addedIntroducing Kay(KD-1):Kay will provide valuable information and guidance to the player throughout the game. I've added a new monitor inside the safe house where she will appear whenever she contacts the player. I hired an artist to create multiple expressions which will change based the voice line being played.
changedIntro Improvements:The intro has been redesigned with new animation, sound, and voiced lines. In this clip, you can hear a preview of some of Kay's lines.
addedRefinements:Added an animation to the crafting menu when the player crafts an object or upgrade -School map and Subway now start out locked until the player has progressed far enough into the story -Levels that aren't available will now appear as question marks on the map -Escape level is now slightly longer to accommodate additional voice overs - Save data wipe will now prompt players who have played before this update to wipe their saves. This should be the only time I need to do this. (Due to the nature of adding voiced lines to the game at various checkpoints, I wanted to make sure everyone gets to experience them all and this also reduces the chance for bugs to occur) -Added outro sequence where the player boards a helicopter before the credits roll -The player now unlocks the AR-556 when they board the subway train(instead of the grenade launcher) -Grenade launcher has been moved to the Escape level as a hidden unlock
fixedMiscellaneous changes/fixes:Fixed a bug where C4 in inventory could go negative if the player pulled the trigger multiple times in quick succession -Adjusted held position on AR556, AR762 magazines and C4 -Fixed drone speed bug when spawning -Fixed credits scrolling too fast -Made some small changes to the current objective text in the safe house
changedPrice increase:On April 24th, the price for the game will increase to $14.99 USD . This will be the price that the game releases at, and it will not increase again. I plan on offering a launch discount and will still put the game on sale as often as I can.
Containment Initiative 2 changes
addedFor this update, I've completed the games' story and was able to hire two fantastic voice actors who have done amazing work. The game is now much closer to feeling like a complete package. Writing a script and hiring voice actors is a new experience for me, but I couldn't be happier with the end result.
addedKay will provide valuable information and guidance to the player throughout the game. I've added a new monitor inside the safe house where she will appear whenever she contacts the player. I hired an artist to create multiple expressions which will change based the voice line being played.
changedThe intro has been redesigned with new animation, sound, and voiced lines. In this clip, you can hear a preview of some of Kay's lines.
addedAdded an animation to the crafting menu when the player crafts an object or upgrade -School map and Subway now start out locked until the player has progressed far enough into the story -Levels that aren't available will now appear as question marks on the map -Escape level is now slightly longer to accommodate additional voice overs - Save data wipe will now prompt players who have played before this update to wipe their saves. This should be the only time I need to do this. (Due to the nature of adding voiced lines to the game at various checkpoints, I wanted to make sure everyone gets to experience them all and this also reduces the chance for bugs to occur) -Added outro sequence where the player boards a helicopter before the credits roll -The player now unlocks the AR-556 when they board the subway train(instead of the grenade launcher) -Grenade launcher has been moved to the Escape level as a hidden unlock
fixedFixed a bug where C4 in inventory could go negative if the player pulled the trigger multiple times in quick succession -Adjusted held position on AR556, AR762 magazines and C4 -Fixed drone speed bug when spawning -Fixed credits scrolling too fast -Made some small changes to the current objective text in the safe house
For this update, I've completed the games' story and was able to hire two fantastic voice actors who have done amazing work. The game is now much closer to feeling like a complete package. Writing a script and hiring voice actors is a new experience for me, but I couldn't be happier with the end result.
Introducing Kay(KD-1):
Kay will provide valuable information and guidance to the player throughout the game. I've added a new monitor inside the safe house where she will appear whenever she contacts the player. I hired an artist to create multiple expressions which will change based the voice line being played.
Intro Improvements:
The intro has been redesigned with new animation, sound, and voiced lines. In this clip, you can hear a preview of some of Kay's lines.
Refinements:
-Added an animation to the crafting menu when the player crafts an object or upgrade -School map and Subway now start out locked until the player has progressed far enough into the story -Levels that aren't available will now appear as question marks on the map -Escape level is now slightly longer to accommodate additional voice overs - Save data wipe will now prompt players who have played before this update to wipe their saves. This should be the only time I need to do this. (Due to the nature of adding voiced lines to the game at various checkpoints, I wanted to make sure everyone gets to experience them all and this also reduces the chance for bugs to occur) -Added outro sequence where the player boards a helicopter before the credits roll -The player now unlocks the AR-556 when they board the subway train(instead of the grenade launcher) -Grenade launcher has been moved to the Escape level as a hidden unlock
Miscellaneous changes/fixes:
-Fixed a bug where C4 in inventory could go negative if the player pulled the trigger multiple times in quick succession -Adjusted held position on AR556, AR762 magazines and C4 -Fixed drone speed bug when spawning -Fixed credits scrolling too fast -Made some small changes to the current objective text in the safe house
Price increase:
On April 24th, the price for the game will increase to $14.99 USD. This will be the price that the game releases at, and it will not increase again. I plan on offering a launch discount and will still put the game on sale as often as I can.
Please don't hesitate to let me know what you think of the update and the new characters and their voiced lines. Prior to release, I'm hoping to add a few more lines for Kay that trigger at various points throughout the game.