Year End Update(2024.10) is now available(New crates, new equipment)
Features: Revolver Speed Loader(Craftable upgrade): Players can now craft an upgrade to the RV-44 weapon to make reloading much quicker and easier.
In this update4
Full notes
Full Containment Initiative 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes3 additions0 changes0 removals
Gameplay
Balance
Fixes
addedRevolver Speed Loader(Craftable upgrade):Players can now craft an upgrade to the RV-44 weapon to make reloading much quicker and easier.
addedProximity Bombs(PC Player):I've brought back the proximity bombs that were added late in the update cycle for the original game. These are purchasable with cash and the PC player will get 5 every time they go into a mission.
addedNew Crate Types:I'm trying to further smooth out progression for certain crafted items and decided that adding two new crates would make a lot of sense. These randomly spawn(About an 80 percent chance of one spawning) and contain anywhere from 5-20 resources(Tech/Weapon Parts). They need to be placed in the truck just like the yellow crates.
fixedFixesFixed CT-45 Dual wielding not working -Fixed an issue where the School level selection arrow could stay highlighted -Added additional lighting to house containing Sawed off Shotgun -Fixed some behind the scenes errors that were being added to the logs
fixedFixesI look forward to continuing progress on the game during this next year and listening to all of your feedback. Thanks again for playing and please consider leaving a Steam review if you've enjoyed your time with the game.
fixedFixesCIDev
Containment Initiative 2 changes
addedPlayers can now craft an upgrade to the RV-44 weapon to make reloading much quicker and easier.
addedI've brought back the proximity bombs that were added late in the update cycle for the original game. These are purchasable with cash and the PC player will get 5 every time they go into a mission.
addedI'm trying to further smooth out progression for certain crafted items and decided that adding two new crates would make a lot of sense. These randomly spawn(About an 80 percent chance of one spawning) and contain anywhere from 5-20 resources(Tech/Weapon Parts). They need to be placed in the truck just like the yellow crates.
fixedFixed CT-45 Dual wielding not working -Fixed an issue where the School level selection arrow could stay highlighted -Added additional lighting to house containing Sawed off Shotgun -Fixed some behind the scenes errors that were being added to the logs
fixedI look forward to continuing progress on the game during this next year and listening to all of your feedback. Thanks again for playing and please consider leaving a Steam review if you've enjoyed your time with the game.
Features:
Revolver Speed Loader(Craftable upgrade):
Players can now craft an upgrade to the RV-44 weapon to make reloading much quicker and easier.
Proximity Bombs(PC Player):
I've brought back the proximity bombs that were added late in the update cycle for the original game. These are purchasable with cash and the PC player will get 5 every time they go into a mission.
New Crate Types:
I'm trying to further smooth out progression for certain crafted items and decided that adding two new crates would make a lot of sense. These randomly spawn(About an 80 percent chance of one spawning) and contain anywhere from 5-20 resources(Tech/Weapon Parts). They need to be placed in the truck just like the yellow crates.
Fixes
-Fixed CT-45 Dual wielding not working -Fixed an issue where the School level selection arrow could stay highlighted -Added additional lighting to house containing Sawed off Shotgun -Fixed some behind the scenes errors that were being added to the logs
I look forward to continuing progress on the game during this next year and listening to all of your feedback. Thanks again for playing and please consider leaving a Steam review if you've enjoyed your time with the game.