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Steam News7 December 20241y ago

Update 2024.9 is now Available

Features New map: School An additional area to scavenge for supplies has been added to the game. This map is heavy on fabric and tech resources, so come here if you need to unlock new upgrades from the crafting bench.

In this update2

Full notes

Full Containment Initiative 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Maps
  • Gameplay
addedNew map: SchoolAn additional area to scavenge for supplies has been added to the game. This map is heavy on fabric and tech resources, so come here if you need to unlock new upgrades from the crafting bench.
changedProgression changesThe new map has allowed me to shift around how the player progresses through various unlocks. A key item from Market has been moved to this map and there is a new Satellite relay that needs to be powered up in this map. It will unlock L3 supply drops. Previously, players were able to get their hands on the higher end weaponry a bit too fast for my liking. This should serve to smooth out that progression somewhat. Now, powering up the relay in Emerald Creek will only unlock L1 and L2 supply drops.
fixedProgression changesNew map(School) -Moved subway keycard from Market to School -Supply drops will only start with L1/L2 available. Additional satellite relay will need to be powered up to unlock L3 -Fixed an issue with the muzzle flash on the revolver -Fixed an issue with the revolver and sawed off shotgun not outputting haptic pulse -Fixed pathfinding issue behind gate containing Revolver in Market
addedProgression changesIn the next update, I plan on adding a speed loader upgrade for the revolver and also proximity mines for the PC player. I'm hoping this will be sometime around the end of the month or just after.

Containment Initiative 2 changes

addedAn additional area to scavenge for supplies has been added to the game. This map is heavy on fabric and tech resources, so come here if you need to unlock new upgrades from the crafting bench.
changedThe new map has allowed me to shift around how the player progresses through various unlocks. A key item from Market has been moved to this map and there is a new Satellite relay that needs to be powered up in this map. It will unlock L3 supply drops. Previously, players were able to get their hands on the higher end weaponry a bit too fast for my liking. This should serve to smooth out that progression somewhat. Now, powering up the relay in Emerald Creek will only unlock L1 and L2 supply drops.
fixedNew map(School) -Moved subway keycard from Market to School -Supply drops will only start with L1/L2 available. Additional satellite relay will need to be powered up to unlock L3 -Fixed an issue with the muzzle flash on the revolver -Fixed an issue with the revolver and sawed off shotgun not outputting haptic pulse -Fixed pathfinding issue behind gate containing Revolver in Market
addedIn the next update, I plan on adding a speed loader upgrade for the revolver and also proximity mines for the PC player. I'm hoping this will be sometime around the end of the month or just after.

Features

New map: School

An additional area to scavenge for supplies has been added to the game. This map is heavy on fabric and tech resources, so come here if you need to unlock new upgrades from the crafting bench.

Progression changes

The new map has allowed me to shift around how the player progresses through various unlocks. A key item from Market has been moved to this map and there is a new Satellite relay that needs to be powered up in this map. It will unlock L3 supply drops. Previously, players were able to get their hands on the higher end weaponry a bit too fast for my liking. This should serve to smooth out that progression somewhat. Now, powering up the relay in Emerald Creek will only unlock L1 and L2 supply drops.

Full release notes

-New map(School) -Moved subway keycard from Market to School -Supply drops will only start with L1/L2 available. Additional satellite relay will need to be powered up to unlock L3 -Fixed an issue with the muzzle flash on the revolver -Fixed an issue with the revolver and sawed off shotgun not outputting haptic pulse -Fixed pathfinding issue behind gate containing Revolver in Market

In the next update, I plan on adding a speed loader upgrade for the revolver and also proximity mines for the PC player. I'm hoping this will be sometime around the end of the month or just after.

Please don't forget to leave feedback and please consider leaving a review if you've had time with the game and enjoy it!

Thanks,

-CIDev

Source

Steam News / 7 December 2024

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