What changed
1 fix3 additions0 changes0 removals
addedSo with the fitfh update to our game, where major changes have been made thanks for people sending us feedback we decided to celebrate by uploading a brand new cinematic. Because everyone loves a good a cinematic (our is okeyish... :D)
addedNew content and features - Added tutorial for an easier introduction to game mechanic. - Added option to turn off tooltips in the main menu. - Added autosave to all missions. - Added pause to enemy flood in mission one. - Added difficulty setting to the game. - Added a Cinemetic. (duh!) - Added more sound effects to enemies.
addedChanges - Added timer to allow more heal than once per mission.
fixedBugfixes Fixed incorrect done UI problem Fixed Fullscreen bug Fixed Quality setting Fixed mission times not saved from main menu
Consumed Awakening changes
addedSo with the fitfh update to our game, where major changes have been made thanks for people sending us feedback we decided to celebrate by uploading a brand new cinematic. Because everyone loves a good a cinematic (our is okeyish... :D)
addedNew content and features - Added tutorial for an easier introduction to game mechanic. - Added option to turn off tooltips in the main menu. - Added autosave to all missions. - Added pause to enemy flood in mission one. - Added difficulty setting to the game. - Added a Cinemetic. (duh!) - Added more sound effects to enemies.
addedChanges - Added timer to allow more heal than once per mission.
fixedBugfixes Fixed incorrect done UI problem Fixed Fullscreen bug Fixed Quality setting Fixed mission times not saved from main menu
So with the fitfh update to our game, where major changes have been made thanks for people sending us feedback we decided to celebrate by uploading a brand new cinematic. Because everyone loves a good a cinematic (our is okeyish... :D)
Here comes our list of updates!
New content and features - Added tutorial for an easier introduction to game mechanic. - Added option to turn off tooltips in the main menu. - Added autosave to all missions. - Added pause to enemy flood in mission one. - Added difficulty setting to the game. - Added a Cinemetic. (duh!) - Added more sound effects to enemies.
Polish Polished melee enemy death rotation. Polished Vector Soldiers rotation while walking in proximity to enemies.
Changes - Added timer to allow more heal than once per mission.
Bugfixes Fixed incorrect done UI problem Fixed Fullscreen bug Fixed Quality setting Fixed mission times not saved from main menu