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Steam News3 October 20259mo ago

Patch 11 (Walking, couplers, AI, UI)

Patch 11 is now live with important fixes and quality-of-life improvements: Walking Fixed bridges to support walking Fixed footstep sound when standing still Couplers Fixed un/coupling on foot when cars are off track Fi

Full notes

Full Constracktion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes0 additions7 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedPatch 11 is now live with important fixes and quality-of-life improvements:
fixedWalkingFixed bridges to support walking
fixedWalkingFixed footstep sound when standing still
fixedCouplersFixed un/coupling on foot when cars are off track
fixedCouplersFixed player owned trains refusing to couple in some cases (thanks to player jeanvoilegaz59 for help!)
fixedCouplersFixed distance and positioning of visible couplers when cars are coupled (still not 100% accurate in all cases)

Patch 11 is now live with important fixes and quality-of-life improvements:

Walking

  • Fixed bridges to support walking

  • Fixed footstep sound when standing still

Couplers

  • Fixed un/coupling on foot when cars are off track

  • Fixed player owned trains refusing to couple in some cases (thanks to player jeanvoilegaz59 for help!)

  • Fixed distance and positioning of visible couplers when cars are coupled (still not 100% accurate in all cases)

  • Fixed coupler interaction when there's a derailment sign nearby

AI

  • Fixed long AI trains sometimes getting stuck at red signals

  • Fixed AI to not drive too cautiously downhill (at half speed and stopping for no reason)

  • Fixed AI to use power and brake more quickly (thanks to player kev4ev for help!)

  • Changed AI to be more careful about not exceeding speed limits

  • Adjusted AI braking curves again

User interface

  • Fixed HUD menu to remember if minimap or achievement box was open when returning from the main menu

  • Fixed speed limit signs, wrong way signs and signals sometimes being outlined for no reason

  • Fixed minimap teleporting to work when in a train

  • Fixed derailment notification to display speed correctly

Track layer

  • Attempted to fix track layer derailment when going forwards and changing to removal mode at speed

  • Fixed missing generator sound when track layer is in removal mode (broken in the previous patch)

  • Fixed track visuals to update faster when removing a turnout

  • Improved collision box to make it easier to go between the track layer and a coupled car

Miscellaneous

  • Attempted to fix a possible crash after autosaving when using a high time acceleration setting

  • Fixed slow loco to release brakes faster

  • Fixed a possible terrain related crash

  • Fixed a possible physics related crash

  • Optimized physics calculations

  • Made level 9 train double headed to prevent stalling at 1% grade

  • Removed super fuel because it wasn't working properly

The next patch will focus on improving the menus, HUD and controls.

Source

Steam News / 3 October 2025

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