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Steam News28 April 20262mo ago

Constance Patch 1.1.1 is now live!

Hi everyone, we've just released Patch 1.1.1 on Steam! This update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X).

In this update1

Full notes

Full Constance update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes2 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Security
  • Balance
changedThis update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
addedHere is the full list of changes (more technical this time, as this update does not include new gameplay features):
removedPatch Notes 1.1.1.17398Migrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
changedPatch Notes 1.1.1.17398Tons of improvements to memory allocation and overall performance across the game
removedPatch Notes 1.1.1.17398Game no longer crashes on GPUs without compute shader support
fixedPatch Notes 1.1.1.17398Fixed a bug that caused the game to freeze on some PCs when taking a Snapshot

Constance changes

changedThis update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
addedHere is the full list of changes (more technical this time, as this update does not include new gameplay features):
removedMigrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
changedTons of improvements to memory allocation and overall performance across the game
removedGame no longer crashes on GPUs without compute shader support

Hi everyone, we've just released Patch 1.1.1 on Steam!

This update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.

Here is the full list of changes (more technical this time, as this update does not include new gameplay features):

Patch Notes 1.1.1.17398

  • Migrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.

  • Tons of improvements to memory allocation and overall performance across the game

  • Game no longer crashes on GPUs without compute shader support

  • Fixed a bug that caused the game to freeze on some PCs when taking a Snapshot

  • Fixed Joker death VFX triggering when defeated outside of its vulnerability phase

  • Fixed PuppetHand StringAttack damage

  • Additional minor bug fixes and translation improvements

Thank you for playing! <3

Source

Steam News / 28 April 2026

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