What changed
3 fixes1 addition3 changes2 removals
- Performance
- Gameplay
- UI and audio
- Fixes
- Security
- Balance
changedThis update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
addedHere is the full list of changes (more technical this time, as this update does not include new gameplay features):
removedPatch Notes 1.1.1.17398Migrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
changedPatch Notes 1.1.1.17398Tons of improvements to memory allocation and overall performance across the game
removedPatch Notes 1.1.1.17398Game no longer crashes on GPUs without compute shader support
fixedPatch Notes 1.1.1.17398Fixed a bug that caused the game to freeze on some PCs when taking a Snapshot
Constance changes
changedThis update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
addedHere is the full list of changes (more technical this time, as this update does not include new gameplay features):
removedMigrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
changedTons of improvements to memory allocation and overall performance across the game
removedGame no longer crashes on GPUs without compute shader support
Hi everyone, we've just released Patch 1.1.1 on Steam!
This update includes a wide range of performance improvements we implemented for Constance's upcoming console release on May 1st (Switch, PS5 & Xbox Series X). It also restructures how the game's files are bundled, which will decrease patch sizes in future updates.
Here is the full list of changes (more technical this time, as this update does not include new gameplay features):
Patch Notes 1.1.1.17398
Migrated asset management to Addressables. This should significantly reduce patch sizes going forward, as assets are now split into smaller packages. We no longer need to repackage the entire game (including all textures and SFX) when making small changes.
Tons of improvements to memory allocation and overall performance across the game
Game no longer crashes on GPUs without compute shader support
Fixed a bug that caused the game to freeze on some PCs when taking a Snapshot
Fixed Joker death VFX triggering when defeated outside of its vulnerability phase
Fixed PuppetHand StringAttack damage
Additional minor bug fixes and translation improvements
Thank you for playing! <3