What changed
1 fix1 addition0 changes0 removals
addedA new ghost to investigate, release Intelligent Ghosts, and QOL updates. If you are continuing a game, go to a location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for Intelligent Ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.
fixedCorrected bug (when playing with a controller focus would not be granted to the releasing widget). - Adjusted the flashlight. A tad longer range and a little less yellow in color. - Implemented a new ghost at Barr Harbor Lighthouse. - Adjusted archive's notes to match reworked pickups. - Corrected some of the displays in the museum where the text was misaligned. - Fix bug where some relics would gradually get off plane. - Doubled the expiration time for the Shadow Releasing Process. - Corrected bug where Temp Sensor would continue to take readings after a ghost drained the battery.
Conrad Stevenson's Paranormal P.I. changes
addedA new ghost to investigate, release Intelligent Ghosts, and QOL updates. If you are continuing a game, go to a location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for Intelligent Ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.
fixedCorrected bug (when playing with a controller focus would not be granted to the releasing widget). - Adjusted the flashlight. A tad longer range and a little less yellow in color. - Implemented a new ghost at Barr Harbor Lighthouse. - Adjusted archive's notes to match reworked pickups. - Corrected some of the displays in the museum where the text was misaligned. - Fix bug where some relics would gradually get off plane. - Doubled the expiration time for the Shadow Releasing Process. - Corrected bug where Temp Sensor would continue to take readings after a ghost drained the battery.
A new ghost to investigate, release Intelligent Ghosts, and QOL updates. If you are continuing a game, go to a location and then head back to the office to rewrite the save file. This will place all the objects where they should be. If you have already collected relics for Intelligent Ghosts, they will be back at the location for you to grab. A relic will not be allowed to leave the location until the ghost associated with that relic is released. There is a tutorial that explains the releasing process in the Wiki. I would recommend reading that to get familiar with what is required.