Full notes
Full Conquistador update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Balance
- Fixes
Conquistador changes
New
The gelatinous beast has been added to the demo... Good luck, he's tough.
Items are now bouncy! Added bounce physics to items.
Dynamite is now bouncy and has angular velocity when thrown.
Sticky dynamite now sticks to enemies... Including large slimy ones.
The jungle has been revamped, chunks have been reduced in size from 264 tiles to 160.
Levels size has changed from 48x88 to 50x80.
Slime graphics are much prettier
Font for the menu header labels has been updated
Added some new menu translations for 13 languages
Merchant has a new look and a new golden outfit
Made GUI more compact, including inventory slots
You can now press down to enter onto a ladder / tree / vine
Added green wishlist button to the demo
The player's chain is now visible on his main arm
Tweaks
Balanced some item prices
Meat is dropped less frequently
Cannibal meat drops more frequently
Red worms now have 2 hp
Long spear hitbox size has increased
Long spear can now destroy tiles that block it off
Fixes
Fixed hunger bar starve animation playing after respawning from a starvation death
Fixed hunger bar not displaying correctly when starving and full
Fixed inventory visuals not updating correctly after restarting
Source
Changelog.gg summarizes and formats this update. How we read updates.
