Full notes
Full Conquest of Elysium 4 update
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What changed
- Performance
- Fixes
- Gameplay
- Server
- Maps
- Balance
Conquest of Elysium 4 changes
Time for a new update, to make sure CoE4 remains playable on new computers. Also Conquest of Elysium 5 has been available for some time now and many bugs have been found that also applies to this version. So these fixes have now been ported to this older version as well. In addition to bug fixes there are also some new descriptions and performance improvements in this new version.
General changes
Message if a commander dies from disease
Potential crash fix
Fix for message scrollbar resetting after viewing a message
Fix for independents showing wrong unit when moving
Raven scouts were shown moving around even if they were stealthy
Can now deselect insane units
Fire Shield spells now only affects friendly units
Network reliability fix
shift+arrow keys for faster map scrolling
Ctrl+up/down can be used for map zoom in/out
Battle inconsistency fix
Boots of the North now gives Snow Move
Sleeping units no longer wake up during prebattle rounds
Network recruitment bug fix
Promoted units now lose magic item they are not allowed to carry
Staff of Fire now grants the Burn Forest ability
Being panicked reduces chance of going berserk
Going berserk removes panic
Background tune, don't repeat recently played tune
A troll forest that is destroyed now turns into a destroyed forest
Bug fix for Internal Strife message
Increased maximum number of enchantments
Draw map performance improvement
Bug fix for found item message
Fix for corrupted text with newer versions of the sdl2-ttf lib
More descriptions
Typo & stat fixes
AI changes
Baron AI fix
AI more careful not to drown
Pathfinding bug fix
Fix for indep behavior
Source
Changelog.gg summarizes and formats this update. How we read updates.
