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Steam News5 May 20262mo ago

[Decisive Showdown] Themed Map Coming Soon

In 621 AD, the King of Qin led a mere 3,500 elite soldiers to crush a 100,000-strong army, achieving the miraculous feat of "capturing two kings in a single battle.

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Full Conqueror's Blade update

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What changed

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  • Maps
changedIn 621 AD, the King of Qin led a mere 3,500 elite soldiers to crush a 100,000-strong army, achieving the miraculous feat of "capturing two kings in a single battle." Now, this epic historical campaign is being recreated in-game. As a fast-paced, exhilarating classic map highly favored by Warlords, Imperial Showdown is returning for the [Decisive Showdown] event! Event Time: May 7 - May 14 before maintenance How to Join: [J] - [Events] - [Decisive Showdown] Gameplay Overview The match is divided into two phases, separated by the capture of the Wall Capture Point. Attacker Victory: Capture the Wall Capture Point, then defeat the defending team's VIP, the "King of Qin." Defender Victory: Defeat the attacking team's VIPs, the "King of Zheng" and the "King of Xia" (who appear in Phase 2), or survive until the timer runs out. Units Utilizing the Escalation mode, players can spend Leadership during the match to deploy their owned Units. Each player has a Leadership cap of 400. Leadership passively regenerates over time when below the cap. Unit deaths refund 30% of their Leadership cost, while retreating refunds 50%. Upon entering Phase 2, all players' Leadership is fully restored to 400. Capturing Supply Point Capturing an enemy Supply Point grants 45 Leadership to your entire team and summons an allied unit at that location. This mechanic is only active during Phase 1 and can be triggered a maximum of two times per team. Rally your elite troops now—we'll see you on the battlefield of Imperial Showdown! Enjoy the game, Warlords!

Conqueror's Blade changes

changedIn 621 AD, the King of Qin led a mere 3,500 elite soldiers to crush a 100,000-strong army, achieving the miraculous feat of "capturing two kings in a single battle." Now, this epic historical campaign is being recreated in-game. As a fast-paced, exhilarating classic map highly favored by Warlords, Imperial Showdown is returning for the [Decisive Showdown] event! Event Time: May 7 - May 14 before maintenance How to Join: [J] - [Events] - [Decisive Showdown] Gameplay Overview The match is divided into two phases, separated by the capture of the Wall Capture Point. Attacker Victory: Capture the Wall Capture Point, then defeat the defending team's VIP, the "King of Qin." Defender Victory: Defeat the attacking team's VIPs, the "King of Zheng" and the "King of Xia" (who appear in Phase 2), or survive until the timer runs out. Units Utilizing the Escalation mode, players can spend Leadership during the match to deploy their owned Units. Each player has a Leadership cap of 400. Leadership passively regenerates over time when below the cap. Unit deaths refund 30% of their Leadership cost, while retreating refunds 50%. Upon entering Phase 2, all players' Leadership is fully restored to 400. Capturing Supply Point Capturing an enemy Supply Point grants 45 Leadership to your entire team and summons an allied unit at that location. This mechanic is only active during Phase 1 and can be triggered a maximum of two times per team. Rally your elite troops now—we'll see you on the battlefield of Imperial Showdown! Enjoy the game, Warlords!

In 621 AD, the King of Qin led a mere 3,500 elite soldiers to crush a 100,000-strong army, achieving the miraculous feat of "capturing two kings in a single battle." Now, this epic historical campaign is being recreated in-game. As a fast-paced, exhilarating classic map highly favored by Warlords, Imperial Showdown is returning for the [Decisive Showdown] event!

Event Time

May 7 - May 14 before maintenance How to Join: [J] - [Events] - [Decisive Showdown] Gameplay Overview The match is divided into two phases, separated by the capture of the Wall Capture Point.

Attacker Victory

Capture the Wall Capture Point, then defeat the defending team's VIP, the "King of Qin." Defender Victory: Defeat the attacking team's VIPs, the "King of Zheng" and the "King of Xia" (who appear in Phase 2), or survive until the timer runs out. Units Utilizing the Escalation mode, players can spend Leadership during the match to deploy their owned Units. Each player has a Leadership cap of 400. Leadership passively regenerates over time when below the cap. Unit deaths refund 30% of their Leadership cost, while retreating refunds 50%. Upon entering Phase 2, all players' Leadership is fully restored to 400. Capturing Supply Point Capturing an enemy Supply Point grants 45 Leadership to your entire team and summons an allied unit at that location. This mechanic is only active during Phase 1 and can be triggered a maximum of two times per team. Rally your elite troops now—we'll see you on the battlefield of Imperial Showdown! Enjoy the game, Warlords!

Source

Steam News / 5 May 2026

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