Full notes
Full Conqueror 940 AD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Security
- Server
Our third weekly hotfix update is now available featuring balance changes, graphical fixes, bug fixes, and 500 more petitions have been updated and cleaned up! (More petition fixes to come.) Grab it now. Thank you all for your patience and support.
v1.0.4 Hotfix - April 23 2021
- AddedIf you defend against bandits and lose, the amount of resources taken is reduced by how many bandits were killed
Added: Graphics setting to turn on/off vsync and limiting framerate
Fixed: End turn breaks when recruiting troops then immediately crafting to refill the armory
Fixed: possible Magonel Freeze
Fixed: Minor tutorial update
Updated: Brothel now unlocked under Town Hall 2 instead of Town Hall 3 (Trains charm skill)
Fixed: Manpower gauge gets stuck in animations
Fixed: Loading a saved game would make Kingdom attacks and Trade reports disappear
Fixed: Several issues with End Turn freezing or screwing up manpower
Fixed: Weapon import/export now opens once armory is built
Fixed: Exploit with trade doubling weapon imports.
Fixed: Frame rate limiting for those that screen record will notice it the most.
Fixed: Coinage research was breaking trade
Fixed: Ultra wide monitors were pushing buttons off screen
Fixed: Building costs on dashboard would not display correctly (missing digit)
- UpdatedBattle timer removed for Squire and Knight difficulty, Berserker default timer is now 8 seconds up from 5 seconds.
- UpdatedAnother 500 dialogues have been updated
Updated: Weapon crafting costs
Updated: Trade prices have been balanced more. See below for specifics
Updated: Research times - see below for specifics
Game Balances:
Weapon Crafting Cost Updates:
Sling - 15 gold to 10 gold
Club - 10 wood to 4 wood
Staff - 14 wood to 6 wood
Mace - 10 iron to 4 iron
Spear - 15 wood & 5 irons to 5 wood & 1 iron
Bow - 20 wood to 10 wood
Crossbow - 20 wood & 10 iron to 10 wood & 2 iron
Short Sword - 10 iron to 5 iron
Long Sword - 20 iron to 10 iron
Lance - 25 wood & 15 iron to 10 wood & 2 iron
Research Time Updates in Days:
Sleeping Tonic - 30 to 20
Weighted Tunic - 36 to 24
Calisthenics - 26 to 20
Ladders - 36 to 26
Chemistry - 25 to 20
Biology - 55 to 25
Architecture - 36 to 26
Traps - 53 to 30
Medals - 55 to 35
Flattery - 32 to 22
Spy Network - 43 to 26
Shadowed Alcove - 65 to 30
Chess - 35 to 25
Military Drills - 70 to 30
Resilience - 62 to 32
Stable - 16 to 10
Archer - 30 to 21
Atlatl - 20 to 16
Crossbow - 42 to 26
Heavy Crossbow - 65 to 35
Longbowman - 100 to 50
Town Watch - 14 to 12
Men-at-Arms - 28 to 21
Guard - 35 to 28
Infantry - 45 to 35
Heavy Infantry - 70 to 45
Blood Guard - 110 to 60
Club - 8 to 5
Spear - 16 to 10
Training Ground - 24 to 20
Bracer - 30 to 20
Blast Furnace - 30 to 20
War Horses - 30 to 20
Spear Wall - 30 to 20
Pikeman - 28 to 21
Armored Scout - 17 to 14
Lancer - 14 to 18
Knight - 45 to 25
Gothic Knight - 55 to 40
Nobile Retinue - 90 to 50
Imperial Knight - 135 to 75
Mace - 12 to 10
Short Sword - 32 to 14
Crossbow - 35 to 25
Lance - 14 to
Source
Changelog.gg summarizes and formats this update. How we read updates.
