In this update4
Full notes
Full Conjurers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
Conjurers changes
Thanks to all who played the demo and gave feedback! As a solo developer, your feedback and playthroughs have really helped, and I'm excited to launch Conjurers today!
Beyond the Demo:
A quick note on the tutorial: Conjurers has a board-game-like ruleset which new players have struggled with. This third revision of the tutorial is pretty strong, and I hope it will allow players to have a good experience with Conjurers'unique gameplay!
🌌 Neo Zodiac
Complete ZODIAC of 60 Creatures!
*28 Basic + 21 Hybrid + 11 Special Creatures
7 playable characters: Conjurer of Humans, Prowlers, Hoofed Beasts, Winged Beasts, Lizards, Serpents, and Polypods
🌌 Card + Tactics Fusion
Every creature is different and utilizes each battlefield differently: Land, Sea, and Air!
*Creature, Weapon, Ability cards, Spell cards and Mana Vessels
Control the Mana Towers and choose wisely how to use your Mana each turn:
Move and attack? Heal your creatures? Protect your base? Modify the battlefield? Curse your opponent?
💥 Much More
Deck Builder, Creature Leveling, 2x speed, 10 Conjurer powers
3 Bosses: Colossus coming to smash your tower, Kraken which pulls your creatures into the sea, and Aquarius with his blood magic and undead army.
Steam Features: Multiplayer, Steam Deck, Achievements
🎵 And a 90 minute OST with in-game Playlist!
🚀 To celebrate the launch, the game will be on a 20% discount for 14 days! 🚀 Conjurers I just played through the whole game a few days ago and didn't see any bugs! If you have any feedback or experience any bugs, you can join the discussion on the Steam Community Hub.
🛸 Please consider writing a review: it's very important for indie games and is one of the best ways you can support me and have other players find the game.
Thanks for reading. Join me on Bluesky!
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