In this update1
Full notes
Full Conglomerate 451 update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
- Events
Conglomerate 451 changes
Hey guys,
we just released a major update that adds a tons of new as well as fixes a lot of issues! It's perfect time for you to dive again into the crime-ridden streets of the sector 451 and restore order - AT ALL COSTS!
Without any furrther ado, here is the changelog!
Changelog 0.8.6
NEW CONTENTS:
NEW tiles in the ANTHILL zone
NEW splash screen
SPECIAL LOOT CRATES: now the loot crates can have different rarity, with better rewards (the chance to find a rare loot crate depends on the mission difficulty)
NEW FEATURES:
ADDED REM (REsources Module) SYSTEM: now when you defeat an enemy there is a chance that he will drop a REM, a collection of resources and items.
- ADDED CYPHER DECKnow every Agent has a Cypher Deck, a special combat computer; you can improve a Cypher Deck by upgrading it and you can customize it installing new plugins.
- PLUGINSnow you can find in the crates or inside the REMs a new item type, the plugins. Installing them in the Cypher Deck you can change the Combat Hacking skills of your Agents.
BALANCING:
An overall rebalancing on the base damage and the critical hit chance
Improved the mission difficulty progression
MAJOR FIXES:
FIXED the issue that allowed the player to use an Agent after deploying it in a Diplomat's mission
FIXED the issue that caused a popup staying forever on the screen after resurrecting an Agent, using the After Life Technology
MINOR FIXES:
Now the Pain Killer skill has the correct VFX
Removed the duplicated Agent name in the Special Actions menu interface
QUALITY OF LIFE:
ADDED the currencies in the Special Actions menu interface
Now the weekly recap will show the total currencies gained in mission (and not only the mission reward)
Source
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