Full notes
Full Confabulation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
New
Game Mode: Endless
Survive as long as you can by fixing altered objects.
Objects will alter at an increasing rate until you succumb.
All doors are unlocks and you do not need to solve puzzles.
If there are 6 altered objects up at any time, you will succumb.
New achievements to be earned!
Game Mode: Endless (Helpless)
The same as Endless, except with no helpful features!
Pills do not work, objects do not shake or blink and there are no hints as to where the altered object is.
This is designed for those who master Endless, it is extremely difficult!
Changes
Difficulties will now have descriptions on the main title screen.
Completion and Succumb screens will now display the difficulty.
Attic candle visuals adjusted to be easier to tell the differences between them.
(Hard) Attic candle timers adjusted.
Bug Fixes
Timer on the completion and succumb screen should now properly display the time without overflow text.
Fixed completion timer from adding 2 additional seconds to the title screen stats.
Fixed rusty key being obtained before the box is opened.
Game room alphabet sheet can now be viewed from any angle.
Camera and lighter can no longer be seen or used during the end cutscene.
Highlighted menu buttons will no longer retain their highlighted color when selecting them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
