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Steam News13 February 20266mo ago

Major Update 0.3.0 is Live – Check Out What’s New

Hello Concubiners! Major Update 0.3.0 has officially landed. Our new update brings new decoratable Lunar Base, Lunar New Year decorations, combat and enemy behavior improvements, boss reworks, deep customization polish

In this update14

Full notes

Full Concubine update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Concubiners!

What changed

12 fixes20 additions33 changes5 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Maps
addedMajor Update 0.3.0 has officially landed. Our new update brings new decoratable Lunar Base , Lunar New Year decorations , combat and enemy behavior improvements , boss reworks , deep customization polish and a massive wave of fixes and optimizations across the entire game.
addedPlease remember some of the systems introduced in this update are parts of our ongoing improvement efforts and we’ll keep refining them with your feedback in future updates.
addedLunar Palace & Lunar New Year ContentBefore anything else, Happy New Lunar Year! In this update, we celebrate Lunar Year 2026 with:
addedLunar Palace & Lunar New Year ContentLunar Palace, a new decoratableplayerbase
changedLunar Palace & Lunar New Year ContentLunar Festival–themed music, VFX & SFX (Music credit: Pixabay – LP-Studio-Music)
addedCombat Improvements & Overhaul Progress (WIP)This update marks a major milestone in our long-term combat improvement plan with a strong focus on responsiveness, feedback and readability .Concubine now has a new hit interaction system including player character, bosses and enemy NPCs. In addition to hit interactions, here are the improvements you will find in new update:

Concubine changes

addedMajor Update 0.3.0 has officially landed. Our new update brings new decoratable Lunar Base , Lunar New Year decorations , combat and enemy behavior improvements , boss reworks , deep customization polish and a massive wave of fixes and optimizations across the entire game.
addedPlease remember some of the systems introduced in this update are parts of our ongoing improvement efforts and we’ll keep refining them with your feedback in future updates.
addedBefore anything else, Happy New Lunar Year! In this update, we celebrate Lunar Year 2026 with:
addedLunar Palace, a new decoratableplayerbase
changedLunar Festival–themed music, VFX & SFX (Music credit: Pixabay – LP-Studio-Music)

Major Update 0.3.0 has officially landed. Our new update brings new decoratable Lunar Base, Lunar New Year decorations, combat and enemy behavior improvements, boss reworks, deep customization polish and a massive wave of fixes and optimizations across the entire game.

Please remember some of the systems introduced in this update are parts of our ongoing improvement efforts and we’ll keep refining them with your feedback in future updates.

Let’s take a dive!

Lunar Palace & Lunar New Year Content

Before anything else, Happy New Lunar Year! In this update, we celebrate Lunar Year 2026 with:

  • Lunar Palace, a new decoratableplayerbase

  • Lunar Festival decorations

  • Lunar Festival costume

  • Lunar Festival poses

  • Lunar Festival–themed music, VFX & SFX (Music credit: Pixabay – LP-Studio-Music)

  • An interactive Fireworks system, triggered via the Jade Lion

We hope you will enjoy our Lunar Festival content. May the Year of the Horse bring prosperity, harmony and good luck to all!

Combat Improvements & Overhaul Progress (WIP)

This update marks a major milestone in our long-term combat improvement plan with a strong focus on responsiveness, feedback and readability.Concubine now has a new hit interaction system including player character, bosses and enemy NPCs. In addition to hit interactions, here are the improvements you will find in new update:

Combat Flow Improvements

  • Improved combat responsiveness

  • Improved enemy blocking and rolling

  • Fury & Special Attacks improvements:

    • Improved attack reach

    • Reduced attack cancellations

  • Boss hit reactions will now feel more natural & fluid

  • Weapon based attacks motion & animations are improved

Boss Updates

Mankurt – New Attacks, Animations & Balance Pass

Mankurt received one of the largest updates in this patch, focused on fight style, variety and pacing.

  • New attack animations and animation sets added

  • New VFX & SFX for attacks and abilities area added

  • Improved hit reactions and combat feedback

  • Balance pass:

    • Adjusted health and damage values

    • Improved overall fight pacing

More Mankurt refinements are coming as part of our general boss polish roadmap.

Gulyabani – Complete Combat Rework

We have rebuilt Gulyabani including her fight style & behavior.

  • New movement style, combat style & feel

  • Brand-new VFX & SFX across all attacks and abilities

  • New hit reactions and impact feedback

  • New stun behavior and stun reactions

  • Reworked movement and directional impact effects

  • New ragdoll setup

Enemy Combat & Behavior Improvements

Enemies in all levels are smarter & faster, also more target focused now.

  • Updated enemy behavior & targeting

  • Enemies no longer target dead or invalid characters

  • Enemies no longer rotate after death

  • Enemies have Improved reactions to ranged attacks

  • Fixed cases where enemies would freeze after being hit by arrows

  • Improved navigation and behavior in complex areas

  • New enemy death animations

  • More consistent hit reactions during combat

Weapons, Animations & Movement

Animation and combat improvements including:

  • Great Axe – new animation set & SFX

  • Great Sword – new animation set & SFX

  • Single-Handed Spear – animation & SFX improvements

  • Single-Handed Sword – animation & SFX improvements

  • Dual Wield – animation & combat updates

  • New jump animation for the main character

  • Improved sprint, run, walk, and idle transitions (ongoing)

Training & Gameplay QoL

  • Training dummy can now be attacked even after training is finished

  • Location changes now properly clear Fury and combat states

  • Improved object targeting and interaction reliability

Character Customization & Preset Improvements

We recommend visiting themagic mirror with your character, you may find a lot of improvements in our customization system. Please remember this is not final and our following updates will focus on character design & customization.

  • Presets are improved, new presets are added

  • Makeup colors now work correctly across the full slider range

  • Improved color blending and transitions

  • Hair dye system expanded with hair streak support

Nudity System Update

  • Updated nudity protection visuals in the nudity filter

  • Companions no longer appear with underwear:

    • Before being rescued

    • On the companion selection screen

  • Fixed companion selection loading issues caused by invalid meshes

Performance & Optimization

  • Memory optimizations for multiple characters and enemies

  • Texture size, streaming, and LOD optimizations

  • Improved foliage culling and lighting performance

  • Optimized VFX, fire effects, fireworks, and shaders

  • Lighting and shadow optimizations across multiple locations

Bug Fixes

We have addressed as many issues as possible reported by our players & community.

  • Enemies no longer target dead or invalid characters

  • Fixed enemies freezing after being hit by arrows

  • Companions no longer attack non-existent targets

  • Fixed sprinting while aiming with bows

  • Improved bow aiming and string alignment

  • Dropped items can now always be picked up

  • Fixed incorrect weapons spawning in levels

  • Fixed training dummy interaction issues

  • Multiple collision fixes across maps and props

  • Numerous animation, audio, VFX, UI, and stability fixes

  • Armor icons with color variations updated for clarity

  • Fixed combat indicators appearing in Photo Mode

  • Pose Mode fixes and stability improvements

  • Fixed an issue where the taking damage was causing player attack animation to stutter.

  • Fixed the blank enemy names in Caravanserai

Important Note: As reported by Nvidia, due to a recent Windows Update, you may experience dramatically reduced game performance & lower FPS. Reliable sources report uninstalling & reinstalling Nvidia Game Ready Drivers may solve the issue. Until the related Windows fix, you may also experience artifacts during gameplay.

❤️ Thank You!

We sincerely thank you for your continued support, feedback, and passion.

Major Update 0.3.0 is a step forward on our roadmap. We will keep improving combat, AI, customization and add new content even further in the upcoming updates, prioritizing according to your feedback.

Enjoy the update and please keep telling us what you want next. We’re listening.

Source

Steam News / 13 February 2026

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