HomeGamesUpdatesPricingMethodology
Steam News9 June 20179y ago

Conarium Patch 1.0.0.4 Rebind those keys!

Hello everyone! Today we'd like to announce our second patch, addressing several issues that have been reported by some of you. We would like to thank all of you for your support, feedback and patience.

Full notes

Full Conarium update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! Today we'd like to announce our second patch, addressing several issues that have been reported by some of you. We would like to thank all of you for your support, feedback and patience. If you have any questions or issues, don't hesitate to let us know in the forums. Cheers, Surtur Here is a list of changes:

What changed

4 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
changedMovement keys can be customized.
fixedAn issue regarding the mouse sensitivity fixed.
fixedAn issue related to electrical doors fixed which was leading the player could not progress early in game.
fixedAn issue fixed related to the master volume being reset during loading screens.
fixedAn issue fixed related to level streaming in Beneath the Base area.
  • Movement keys can be customized.

  • An issue regarding the mouse sensitivity fixed.

  • An issue related to electrical doors fixed which was leading the player could not progress early in game.

  • An issue fixed related to the master volume being reset during loading screens.

  • An issue fixed related to level streaming in Beneath the Base area.

Source

Steam News / 9 June 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.