Full notes
Full Conan Unconquered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all! We got another patch in with various fixes. Hope everyone is having a great week so far. :)
What changed
- Gameplay
- Balance
- Fixes
- Maps
- UI and audio
Conan Unconquered changes
Patch Notes
Unit & Enemy speed increased by 30%. Player can now more easily get out of their base to explore and game generally feels “faster”.
Rewards page fixed for UI with 4:3 aspect ratio.
Fix for some players not being able to select King Conan skin on hero selection UI.
Fixed issue in Co-Op where Player B was unable to build a research in player A’s research building unless player A had enough money to make that research.
Fixed challenge map history displaying 40 waves rather than infinite waves for level 3 wave count
Fixed: Difficulty for scenario maps could still be selected after clicking the Battle button.
Fixed text related to “Infinite Waves” on map select screen.
Intro video(s) to game have been split into their own separate movies and can be skipped individually.
Appended text to the Attack-Move button tooltip.
Hero abilities with a target select do not move the hero into range where the player clicks.
Flame Demons are now immune to fire damage from outside sources.
Various other aesthetic fixes and improvements to building destructions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
