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Steam News30 January 20251y ago

Hotfix: 30 January 2025

Greetings Exiles, A new update is now available, focusing on addressing load times, crashes, and more! Please note that not every bug and issue are created equal, and we’re hard at work on more fixes for the future.

Full notes

Full Conan Exiles Enhanced update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Exiles,

What changed

2 fixes3 additions1 change3 removals
  • Performance
  • Gameplay
  • Fixes
  • Balance
addedA new update is now available, focusing on addressing load times, crashes, and more! Please note that not every bug and issue are created equal, and we’re hard at work on more fixes for the future.
addedA new Mod Dev Kit version is also available!
fixedFixed various crash bugs (such as at the end of the intro cinematic, continuing a single-player session from the Main Menu, killing unassigned rescued thralls, and more).
fixedFixed various erroneous undermesh kill zones in Exiled Lands and the Isle of Siptah.
removedUnconscious enemy thralls no longer disappear when assigning one to be converted in a wheel of pain.
changedArtisan Tables will now recognize Carpenter Thrall bonuses. Fixed Artisan tables so that only smelters and tanners will work at them – in the context of Living Settlements – as these are the only NPCs that actually provide a bonus for this workstation.

A new update is now available, focusing on addressing load times, crashes, and more! Please note that not every bug and issue are created equal, and we’re hard at work on more fixes for the future.

A new Mod Dev Kit version is also available!

Read below for the full changelist:

  • Load times for getting in-game significantly shortened.

  • Fixed various crash bugs (such as at the end of the intro cinematic, continuing a single-player session from the Main Menu, killing unassigned rescued thralls, and more).

  • Fixed various erroneous undermesh kill zones in Exiled Lands and the Isle of Siptah.

  • Unconscious enemy thralls no longer disappear when assigning one to be converted in a wheel of pain.

  • Artisan Tables will now recognize Carpenter Thrall bonuses. Fixed Artisan tables so that only smelters and tanners will work at them – in the context of Living Settlements – as these are the only NPCs that actually provide a bonus for this workstation.

  • Chairs used by thralls can now also be used by players after the thrall leaves.

  • If a player logs out while resting in a bed or sarcophagus, getting out will no longer break the player's functionality.

  • Friendly Fire multiplier no longer affects fall damage.

Source

Steam News / 30 January 2025

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