Conan Exiles Enhanced
Steam News 12 September 20232y ago

Purge Revamp Deep Dive

Greetings Exiles, As the Stygian Empire slithers ever deeper into the Exiled Lands, blades quiver in anticipation of spilled blood. Age of War – Chapter 2 arrives on September 21, with a ground-up revamp of the purge sy…

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Full Conan Exiles Enhanced update

The complete published notes, normalized for clean reading and source attribution.

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Greetings Exiles,

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addedAge of War – Chapter 2 arrives on September 21, with a ground-up revamp of the purge system, improved loot across the entire game, a new Battle Pass, and a bunch of other improvements and bug fixes.
addedIn today’s deep dive into the new purge revamp, we’ll walk you through a purge from start to finish and show you everything you need to know to head into the new update with your weapon swinging.
addedThe Path to a new PurgeFor those new to the feature, a purge, currently, is when a group of NPCs attack your base when you reach certain thresholds of activity in the game. In Chapter 2, we’ve completely redesigned and significantly expanded purges.
addedThe Path to a new PurgeWe’ve had our eyes on this feature for a long time, knowing it didn’t live up to its full potential. But to truly do it justice, we needed more than a single update. To improve purges, we needed to introduce additional new supporting features.
addedThe Path to a new PurgeWith the Age of War, we saw our chance. In Chapter 1, we introduced clan hoards, an integral part to the purge system. For a primer on clan hoards, you can take a look at the blog we released on the subject .
addedWar on DemandBefore you go proclaiming your wealth, you may want to consider your base defenses. Build strong walls, funnel attackers into a kill zone, shoot at them from parapets, lay traps... it’s all up to you, and we’ve added some new tools into the mix. For the truly wicked among you, use the new burning siege cauldrons near gates and doors to give attackers as a neat skin-sizzling surprise.

As the Stygian Empire slithers ever deeper into the Exiled Lands, blades quiver in anticipation of spilled blood.

Age of War – Chapter 2 arrives on September 21, with a ground-up revamp of the purge system, improved loot across the entire game, a new Battle Pass, and a bunch of other improvements and bug fixes.

In today’s deep dive into the new purge revamp, we’ll walk you through a purge from start to finish and show you everything you need to know to head into the new update with your weapon swinging.

The Path to a new Purge

For those new to the feature, a purge, currently, is when a group of NPCs attack your base when you reach certain thresholds of activity in the game. In Chapter 2, we’ve completely redesigned and significantly expanded purges.

We’ve had our eyes on this feature for a long time, knowing it didn’t live up to its full potential. But to truly do it justice, we needed more than a single update. To improve purges, we needed to introduce additional new supporting features.

With the Age of War, we saw our chance. In Chapter 1, we introduced clan hoards, an integral part to the purge system. For a primer on clan hoards, you can take a look at the blog we released on the subject.

War on Demand

Your personal trove serves as the centerpiece to the purge. It’s entirely up to you when you want a purge to begin. By speaking to your treasurer and proclaiming your wealth to the world, you attract the attention of the invading Stygians. The bigger your hoard is when you make your proclamation, the more challenging the purge will be, which will in turn improve the potential rewards.

Threat level currently ranges from 1 to 10, but we might expand this in the future. Other factors, such as how many players are defending and how many followers you have, also have an effect on difficulty, but won’t be reflected in the threat level. In harder difficulties, you would do well to bring allies into the fight.

Before you go proclaiming your wealth, you may want to consider your base defenses. Build strong walls, funnel attackers into a kill zone, shoot at them from parapets, lay traps... it’s all up to you, and we’ve added some new tools into the mix. For the truly wicked among you, use the new burning siege cauldrons near gates and doors to give attackers as a neat skin-sizzling surprise.

We’ve also added a new type of thrall placement, making them guard a gate or door. The benefit of this is that they will no longer run off and leave the area unprotected. In Chapter 3, we plan to expand this to allow you to station archers on top of walls, effectively turning them into turrets.

Once you’re satisfied with your defenses, it’s time to spill some blood.

The Stygian Wave Rises

As soon as you’ve proclaimed your wealth, a Stygian war camp will form in the vicinity of your base. Since this camp is rather large, keep in mind that certain base placements may prevent purges from working, such as configurations which don’t have the necessary space for a nearby camp to form.

Waves of attackers will immediately charge from the camp. Thanks to the Stygian invasion of the Exiled Lands, purges now have a narrative foundation. In the lower difficulties, you’ll see more troops which have been forced

Source

Steam News / 12 September 2023

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