Update log
Full Conan Exiles Enhanced update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Server
- Gameplay
- Performance
- Fixes
- Security
Read the announcement in our blog. Server Character Transfer webpage.
IMPORTANT NOTE REGARDING MODS
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Currently Known Issues
The Server Transfer feature may not work correctly if the game language is set to Russian, French or Italian. If you experience issues while trying to transfer your character, please switch to another in-game language (i.e. English) during the transfer process. You can revert it to your language of choice after completing the transfer. We’re working to get this issue resolved in a future patch.
Fixed a number of crashes and stability issues.
Optimized memory management across many systems of the game to improve performance, especially on consoles.
More notably, we’ve also focused on optimizing the Exiled Lands to consume less memory and resources, for a smoother experience especially on consoles.
Optimized the Admin panel spawn list to be less resource intensive.
Optimized the blood system to be less resource intensive. The same amount of barbarism, at a lesser cost!
Revamped visual quality scalability settings for PC and added new Cinematic graphical setting.
Fixed an issue that caused high-tier religious items to crash the game or make it unresponsive when selected in crafting queue.
Server restarts should no longer destroy previously stable building pieces.
Performance mode now available in Settings menu.
Added new improvements to the Anti-Undermesh tool on the Siptah map. This is still not enabled on official servers as we continue work on it.
Fixed an issue with the Vault refresh system.
Fixed an undermesh exploit.
Blocked the ability to toggle between first and third person camera perspectives while attacking.
Blacklisting feats is now possible via settings ini file.FeatsBlacklist=("x”) extended by FeatsBlacklist=(“x”, “y”, “z”)
4 new weapon recipes have been added and classified as claw weapons:
Bone Claws given with the Skirmisher feat at level 6.
Iron Punching Daggers at level 13.
Steel Punching Daggers at level 32
Hardened Steel Punching Daggers at level 54.
A new Small Animal Pen is now available in the game. This new option takes way less space than its bigger counterpart, but in exchange can only hold one animal at a time.
Implemented new NPC enemy. This is for now only available in the admin panel as it is still a Work in Progress.
New server setting has been added under the “General” tab: “Disable building during time restricted PvP”. If enabled, this setting will prevent players from building during “Time-Restrict PvP Building Damage” times.
A whitelist function for this new setting is also available for server admins.
A new server setting has been added for modifying thrall damage done to NPCs. Yes, finally.
Frostsmithing has now been expanded to include more weapon types (Great Sword, Arrows, Maul, War-Axe, Daggers, Shield and Spear).
Recently equipped weapons now appear sheathed on the player character. There is a gameplay setting which can be used to turn the feature on/off. It also can be used to have the feature only work for your character, but not for other players.
Idle thralls and NPCs will also show sheathed weapons.
New weapon recipes added:
Steel Short Sword available at level 31
Hardened Steel Short Sword available at level 55
Steel Great Axe available at level 32
Hardened Steel Great Axe available at level 56
Added new
Source
