Conan Exiles Enhanced
Steam News 26 May 20214y ago

PC Patch 2.4.4 (26.05.2021)

Greetings Exiles! Today we bring to you patch 2.4.4, which will lead to the full launch of Isle of Siptah on the 27th! In it, we’re including a thorough beauty pass for the Isle, in particular for the new areas introduc…

Update log

Full Conan Exiles Enhanced update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Greetings Exiles!

Extracted changes

5 fixes2 additions1 change1 removal
  • Performance
  • Maps
  • Gameplay
  • Compatibility
  • Server
  • Fixes
addedToday we bring to you patch 2.4.4, which will lead to the full launch of Isle of Siptah on the 27th! In it, we’re including a thorough beauty pass for the Isle, in particular for the new areas introduced in 2.4 to have them all shiny and ready, along with performance and thrall fixes.
changedWe have released a minor client update that fixes an issue related to loading mod maps in single-player mode.
addedPlease remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
fixed-- * Adjusted existing and new systems to ensure compatibility with the Windows Store, including mod support and cross-play between Windows PC Gamepass and Steam versions of the game. * Fixed a number of PC-specific crashes. * Fixed a number of crashes across all platforms. * Added a significant number of optimizations mainly geared towards consoles but all platforms will benefit from these changes. * Fixed a number of issues in regards to co-op (listen server) gameplay. * Fixed an issue that would cause performance to drop when activating one of the three Grey ones pools. Well well well. * Reduced number of spam entries in the log in regards to the building system. * Being teleported out of a vault should no longer result in a crash or falling through the mesh.
fixedFixed an issue that would cause the anti-undermesh system to trigger false positives at Scuttler’s Shortcut. * Further refined the anti-undermesh detection on Siptah. This setting is still not enabled for Siptah Official servers.
fixedFixed an issue where Paved Stone Walkways could not be placed. * It is no longer possible to place multiple doors into the same door frame.

Today we bring to you patch 2.4.4, which will lead to the full launch of Isle of Siptah on the 27th! In it, we’re including a thorough beauty pass for the Isle, in particular for the new areas introduced in 2.4 to have them all shiny and ready, along with performance and thrall fixes.

We appreciate your continued support along the way, and see you on the 27th as we ship Isle of Siptah out of Early Access! Stay safe!

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UPDATE: May 26th @ 6:10 PM EDT

We have released a minor client update that fixes an issue related to loading mod maps in single-player mode.

--- **IMPORTANT NOTE REGARDING MODS**

*Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

--- * Adjusted existing and new systems to ensure compatibility with the Windows Store, including mod support and cross-play between Windows PC Gamepass and Steam versions of the game. * Fixed a number of PC-specific crashes. * Fixed a number of crashes across all platforms. * Added a significant number of optimizations mainly geared towards consoles but all platforms will benefit from these changes. * Fixed a number of issues in regards to co-op (listen server) gameplay. * Fixed an issue that would cause performance to drop when activating one of the three Grey ones pools. Well well well. * Reduced number of spam entries in the log in regards to the building system. * Being teleported out of a vault should no longer result in a crash or falling through the mesh.

* Fixed an issue that would cause the anti-undermesh system to trigger false positives at Scuttler’s Shortcut. * Further refined the anti-undermesh detection on Siptah. This setting is still not enabled for Siptah Official servers.

* You can now block clan invites by checking the box found on the Clan tab.

* Fixed an issue where Paved Stone Walkways could not be placed. * It is no longer possible to place multiple doors into the same door frame.

* The Parchments feat learned from the Voidforge should now appear under the Library of Esoteric Knowledge as intended.

* Arrows should no longer pass through a knocked-down enemy. * Spiders spawned from the Globe of Yezud should no longer attack their owners. They’re nasty enough as they are. * Children of Gullah should not drop skeleton keys, making some videos instantly obsolete. Sorry!

* Fixed Invader carpenter specializations so they are consistent with the other profession thralls. * Followers should no longer fall through the terrain and die a mysterious death. * Followers should no longer fall through the terrain after teleporting. * Fixed an issue that would cause follower distance settings to reset on server restart. * The bearer NPC in Sepermeru should no longer attack players on sight.

* Fixed an issue where difficulty settings were not applied correctly in Single-Player/Co-Op modes. * Grey One Bow and Grey One 2h Axe feat teachers are back from their vacations and are now where they should be. * Silent Legion heavy boots should now tint correctly. * Fixed visual imperfection with many legwear pieces poking through footwear. They should now tuck correctly, in time for the summer. * Fixed an issue where loot would not be visible upon first opening a chest or container. * Rescued thralls should now respect the thrall cap limit if enabled. * Male

Source

Steam News / 26 May 2021

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