Update log
Full Conan Exiles Enhanced update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Greetings exiles! We’re back with another free patch full of new and juicy mechanics and features including the new battle standards, a substantial rework and re-balancing of many weapon animations and combat mechanics as well as two new weapon types, modification oils and master level weapon fitting and kits! But that’s not all, as we’ve also worked on a ton of new bug and exploit fixes. Last, but not least, with this new patch we’re releasing our newest DLC pack, “Blood and Sand”. For all the details including what’s in it, you can check out the announcement following this link! Thank you once again to our incredible community for your amazing support with Conan Exiles.
Extracted changes
- Security
- Gameplay
- Server
- Balance

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

Battle Standards
The new Battle Standard placeable will allow you to establish a PvP zone on PvE servers. This is perfect for players on passive servers who sometimes want to engage in combat without the risk of losing everything. Anyone who steps inside a Battle Standard's area of effect will be eligible to engage in PvP combat. Activating PvP is completely optional, so people can’t grief you by suddenly plonking down a Battle Standard and gunning for a fight. You’ll also get to keep your inventory if you die inside a Battle Standard’s area of influence, so the PvP combat is fairly risk free.

Short Swords and Two-handed Great Axes
With this update we’re introducing two new weapon types to Conan Exiles: Short Swords and Two-handed Great Axes. Of course, they come with their own combos and animations. The axes work like a fusion between the warhammers and dual wielding axes. With this in your arsenal you can spin around like a top, causing a lot of damage over a large area. Be careful so you don’t run out of stamina though, which will leave you vulnerable.

Short swords are a faster alternative to regular broadswords and will let you perform simple stab and slash combos until you run out of stamina. They’re meant to be used against single enemies as the stab and swing have a very narrow radius.

Weapon Animation Changes
In Update 37, we’re changing the combat animations for the Longsword, Great Sword and Pike weapon types. They won’t behave radically different to how they used to, but you will notice a few differences. Here are the changes we’ve made:
Longswords have been made more refined, by giving them a longer “linger window” between each attack, and a new finishing animation in the Heavy attack combo chain. Instead of a leap forward, the finishing move is now a simple horizontal forward slash. The new finisher has less range, but there’s less chance of overextending and going past your enemy.
Great Swords have been tuned to be more effective against crowds. The overhead smash attack can now be found on the CTRL key (meaning we’ve removed the kick for this weapon), and the opening of a Heavy attack combo is now a big, 180 degree, horizontal slash. The full set of heavy attacks damages a wide area and can be quite effective when surrounded by several enemies.
The two-handed Pikes are probably getting the biggest change of the bunch. It’s no
Source