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Steam News26 April 20224y ago

Conan Chop Chop April Update

Fixed an issue affecting specific world regions from successfully establishing an online multiplayer lobby when using the 'Best' region. Fixed an issue where the player character's blood would change color.

Full notes

Full Conan Chop Chop update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

19 fixes2 additions6 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
  • Server
fixedFixed an issue affecting specific world regions from successfully establishing an online multiplayer lobby when using the 'Best' region.
fixedFixed an issue where the player character's blood would change color.
fixedFixed an issue where allocated skill points would be removed from the player account after they were awarded (visual).
fixedFixed an issue where the 'Skill Point Reset' message would not trigger after updating the application build version from TU2.
fixedFixed an issue where users would become soft-locked after they 'Quit to Main Menu' after defeating any Boss, then selected 'Continue' and returned into their saved run.
fixedFixed an issue where the 'in-game account picker' would not correctly update the 'EXP bar' and 'Skill Points' if there was no account signed-in on the system.

Conan Chop Chop changes

fixedFixed an issue affecting specific world regions from successfully establishing an online multiplayer lobby when using the 'Best' region.
fixedFixed an issue where the player character's blood would change color.
fixedFixed an issue where allocated skill points would be removed from the player account after they were awarded (visual).
fixedFixed an issue where the 'Skill Point Reset' message would not trigger after updating the application build version from TU2.
fixedFixed an issue where users would become soft-locked after they 'Quit to Main Menu' after defeating any Boss, then selected 'Continue' and returned into their saved run.
  • Fixed an issue affecting specific world regions from successfully establishing an online multiplayer lobby when using the 'Best' region.

  • Fixed an issue where the player character's blood would change color.

  • Fixed an issue where allocated skill points would be removed from the player account after they were awarded (visual).

  • Fixed an issue where the 'Skill Point Reset' message would not trigger after updating the application build version from TU2.

  • Fixed an issue where users would become soft-locked after they 'Quit to Main Menu' after defeating any Boss, then selected 'Continue' and returned into their saved run.

  • Fixed an issue where the 'in-game account picker' would not correctly update the 'EXP bar' and 'Skill Points' if there was no account signed-in on the system.

  • Fixed an issue where a connected controller would permanently hide the mouse in game, regardless of the current active input.

  • Fixed an issue where the accompanying VFX for 'BurstingWithAmmo' and 'Party Punch' would not trigger.

  • Fixed an issue where the title would rarely fail to register the 'game over' state for all users after they've been defeated in a run.

  • Fixed an issue where the 'Degrade Armor Quality' VFX would trigger for all users within multiplayer sessions.

  • Fixed an issue where the 'Pict slam attack' would still occur and apply damage after the enemies death.

  • Fixed an issue where the 'Spider Brain' enemy would not destroy itself in all cases (on attach, etc).

  • Fixed an issue where the directionality of player attacks were not always accurate with your stick direction.

  • Fixed an issue where the 'Charm Swap Icons' would become corrupt if the user rapidly swapped charms.

  • Fixed an issue where rarely no explosions would trigger during multiplayer sessions.

  • Fixed an issue where rarely 'Slimey Boy' and 'Chicken Champ' familiars would duplicate.

  • Fixed various Audio issue(s) within the title and added some missing sounds to the title.

  • Fixed various VFX issue(s) within the title and amended layering issues that impacted gameplay.

  • Fixed various platform specific issue(s) that required global ingestion across all console platform & PC builds.

  • Updates made to the 'EXP earnt' formula to improve user experience.

  • Updates made to make the 'Snake Door' cutscene skippable at the beginning of a new run.

  • Updates made to on screen messaging regarding the 'Charm Swapping' feature.

  • Updates made to 'Belit' character art (visual).

  • Updates made to 'Mystic Pillars' readability throughout the game (visual).

  • Updates made to 'Spike Traps' readability in all dungeons (visual).

  • Updates made to 'Tutorial' around breakable items and character ultimates.

  • Updates made to 'Tutorial' reminder prompt for user's that were confused about how to progress through certain tutorial segments.

  • Updates made to 'Tutorial - Blacksmith' to have more obvious messaging that user's need to 'Hold A'.

  • Updates made to 'Post Match Summary' for local multiplayer users; EXP earnt by local client's will now be shown to be given to the primary player.

  • Updates made to aid clearer differentiation between player characters in multiplayer sessions (visual).

  • Updates made to clearly message how the 'Blacksmith' and 'Steelfire' works in multiplayer sessions for Clients.

  • Updates made to 'Sand Ghoul Bombers' bomb hitbox that were previously larger than what the VFX indicated.

  • Updates made to the 'Silver Chest' hitbox size.

  • Updates made to grey out the HUD of downed allies.

  • Updates made to various on-screen messages throughout the title, these updates included the improvement of messaging such as "losing progress" when starting a new run.

  • Keybind customization is now supported. To access this feature, select 'Controls' after opening the Options menu. 'Remap' can then be selected below the controls display.

Source

Steam News / 26 April 2022

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