What changed
1 fix0 additions0 changes0 removals
fixedNew features: - Added images to the cards in the battle history. - Added new VFX's for trinket effects - Added strongboxes as a reward for beginner tasks - Added strongboxes as a reward for finishing a season in appropriate divisions - Added "Re-roll" functionality to strongboxes. You can Re-roll the drop of the box for appropriate price - Added separate option to turn off notifications on mobile devices - Added feature to generate random names for pets and accounts - While trinket effect triggered, appropriate effect is played on the trinkets icon - Added "INFO" button at the title of each building with related info - Returned "Favorite Pet Star" to the pets profile - Added tips for the buildings. Selecting building on early stages of the game will display appropriate details related to the building Improvements: - Improved VFX for upgrading success|fail trinket - Improved images of strongboxes - Improved visuals during opening strongboxes - First 3 tutorial fights player will use prefabricated pet - The balance of enemy beasts in tutorial fights were reworked - Changed logic of revealing pets in "Book of ComPet" - Changed animation of changing ability level in library - Changed price for unequipping formula: Now it takes from 10% of your current vault for unequipping common trinket up to 40% for unequipping epic trinket - Minimized near clipping distance for camera - UI elements will revealed progress in the game - The stats of the pets been divided by 10 (Except HP) - MP reg. bonus granted by trinkets is now visible in pets profile - Stamina bonus granted by trinkets is now visible in pets profile - Removed requirement of gold to start raid battles - Forest received big changes, several chapters and beasts inside of chapters were rearranged and the beasts itself were re-balanced to have a chance vs player with trinkets Bug fixes: - Fixed Vampire Bite issue with rotation of VFX - Fixed issue with wrong HP in replays - Fixed scroll spikes - Fixed issue where your pets became invisible - Fixed issue when you could get into battle during opening of a strongbox - Fixed graphical bug during opening of boxes on iOS devices - Fixed issue when block with ranking points didn't show up if you skip cinematic in battle - Fixed issue when you could stack on opening strongbox scene - Fixed visual issue when game said that trinket level 10 is level 1 - Fixed issue when "Unlocking Forest | Raid" animation got stuck - Fixed issue when you could highlight all buildings in village - Fixed issue when trinket stats label on pet profile screen didn't refresh after trinket update - Fixed visual glitch if you moved camera over clouds in village - Fixed issue when the language didn't refresh on the battle type scenes - Fixed issue with overlapping UI in "Magic Workshop" - Fixed issue when trinket stats wasn't applied to pets in quests - Fixed issues with "Daily mission"
ComPet - Epic Beast Battles changes
fixedNew features: - Added images to the cards in the battle history. - Added new VFX's for trinket effects - Added strongboxes as a reward for beginner tasks - Added strongboxes as a reward for finishing a season in appropriate divisions - Added "Re-roll" functionality to strongboxes. You can Re-roll the drop of the box for appropriate price - Added separate option to turn off notifications on mobile devices - Added feature to generate random names for pets and accounts - While trinket effect triggered, appropriate effect is played on the trinkets icon - Added "INFO" button at the title of each building with related info - Returned "Favorite Pet Star" to the pets profile - Added tips for the buildings. Selecting building on early stages of the game will display appropriate details related to the building Improvements: - Improved VFX for upgrading success|fail trinket - Improved images of strongboxes - Improved visuals during opening strongboxes - First 3 tutorial fights player will use prefabricated pet - The balance of enemy beasts in tutorial fights were reworked - Changed logic of revealing pets in "Book of ComPet" - Changed animation of changing ability level in library - Changed price for unequipping formula: Now it takes from 10% of your current vault for unequipping common trinket up to 40% for unequipping epic trinket - Minimized near clipping distance for camera - UI elements will revealed progress in the game - The stats of the pets been divided by 10 (Except HP) - MP reg. bonus granted by trinkets is now visible in pets profile - Stamina bonus granted by trinkets is now visible in pets profile - Removed requirement of gold to start raid battles - Forest received big changes, several chapters and beasts inside of chapters were rearranged and the beasts itself were re-balanced to have a chance vs player with trinkets Bug fixes: - Fixed Vampire Bite issue with rotation of VFX - Fixed issue with wrong HP in replays - Fixed scroll spikes - Fixed issue where your pets became invisible - Fixed issue when you could get into battle during opening of a strongbox - Fixed graphical bug during opening of boxes on iOS devices - Fixed issue when block with ranking points didn't show up if you skip cinematic in battle - Fixed issue when you could stack on opening strongbox scene - Fixed visual issue when game said that trinket level 10 is level 1 - Fixed issue when "Unlocking Forest | Raid" animation got stuck - Fixed issue when you could highlight all buildings in village - Fixed issue when trinket stats label on pet profile screen didn't refresh after trinket update - Fixed visual glitch if you moved camera over clouds in village - Fixed issue when the language didn't refresh on the battle type scenes - Fixed issue with overlapping UI in "Magic Workshop" - Fixed issue when trinket stats wasn't applied to pets in quests - Fixed issues with "Daily mission"
New features:
- Added images to the cards in the battle history.
- Added new VFX's for trinket effects
- Added strongboxes as a reward for beginner tasks
Added strongboxes as a reward for finishing a season in appropriate divisions - Added "Re-roll" functionality to strongboxes. You can Re-roll the drop of the box for appropriate price - Added separate option to turn off notifications on mobile devices - Added feature to generate random names for pets and accounts - While trinket effect triggered, appropriate effect is played on the trinkets icon - Added "INFO" button at the title of each building with related info - Returned "Favorite Pet Star" to the pets profile - Added tips for the buildings. Selecting building on early stages of the game will display appropriate details related to the building Improvements:
- Improved VFX for upgrading success|fail trinket
- Improved images of strongboxes
- Improved visuals during opening strongboxes
First 3 tutorial fights player will use prefabricated pet - The balance of enemy beasts in tutorial fights were reworked - Changed logic of revealing pets in "Book of ComPet" - Changed animation of changing ability level in library - Changed price for unequipping formula: Now it takes from 10% of your current vault for unequipping common trinket up to 40% for unequipping epic trinket - Minimized near clipping distance for camera - UI elements will revealed progress in the game - The stats of the pets been divided by 10 (Except HP) - MP reg. bonus granted by trinkets is now visible in pets profile - Stamina bonus granted by trinkets is now visible in pets profile - Removed requirement of gold to start raid battles - Forest received big changes, several chapters and beasts inside of chapters were rearranged and the beasts itself were re-balanced to have a chance vs player with trinkets Bug fixes:
- Fixed Vampire Bite issue with rotation of VFX
- Fixed issue with wrong HP in replays
- Fixed scroll spikes
- Fixed issue where your pets became invisible
Fixed issue when you could get into battle during opening of a strongbox - Fixed graphical bug during opening of boxes on iOS devices - Fixed issue when block with ranking points didn't show up if you skip cinematic in battle - Fixed issue when you could stack on opening strongbox scene - Fixed visual issue when game said that trinket level 10 is level 1 - Fixed issue when "Unlocking Forest | Raid" animation got stuck - Fixed issue when you could highlight all buildings in village - Fixed issue when trinket stats label on pet profile screen didn't refresh after trinket update - Fixed visual glitch if you moved camera over clouds in village - Fixed issue when the language didn't refresh on the battle type scenes - Fixed issue with overlapping UI in "Magic Workshop" - Fixed issue when trinket stats wasn't applied to pets in quests - Fixed issues with "Daily mission"