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Steam News1 December 20257mo ago

Hot Fix 2.2.1

Gameplay Fixed infantry sometimes losing their equipped weapons such as engineer losing their flamethrower after repairing something Fixed an issue where the A.I.

In this update4

Full notes

Full Company of Heroes 3 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions2 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
fixedGameplayFixed infantry sometimes losing their equipped weapons such as engineer losing their flamethrower after repairing something
fixedGameplayFixed an issue where the A.I. would get stuck trying to pick up a weapon
fixedGameplayTransfer Orders Fixed Transfer Orders to Grenadiers to require the unit to be in the HQ Sector Sturmpioneer Transfer now requires a fully reinforced Pioneer Squad Sturmpioneer Transfer ability recharge set to 120 from 0 Fixed an issue where Sturmpioneer Transfer could be applied to Sturmpioneers Fixed an issue where Transfer Orders could spam duplicate units
fixedGameplayFixed an issue where Resistance Fighters could be called in at maximum population
fixedGameplayFixed an issue where Crew Shock sped up rate of fire rather than reducing it
fixedGameplayFixed an issue where Crew Shock criticals could stack

Gameplay

  • Fixed infantry sometimes losing their equipped weapons such as engineer losing their flamethrower after repairing something

  • Fixed an issue where the A.I. would get stuck trying to pick up a weapon

  • Transfer Orders

    • Fixed Transfer Orders to Grenadiers to require the unit to be in the HQ Sector

    • Sturmpioneer Transfer now requires a fully reinforced Pioneer Squad

    • Sturmpioneer Transfer ability recharge set to 120 from 0

    • Fixed an issue where Sturmpioneer Transfer could be applied to Sturmpioneers

    • Fixed an issue where Transfer Orders could spam duplicate units

  • Fixed an issue where Resistance Fighters could be called in at maximum population

  • Fixed an issue where Crew Shock sped up rate of fire rather than reducing it

  • Fixed an issue where Crew Shock criticals could stack

  • Fixed an issue where the Propaganda Tower was increasing the attack speed of enemies, not reducing it

UI/UX

  • Fixed a bug where A.I. slots in the game lobby which have Battlegroups equipped (that the local player does not own) would show a grey icon instead of the correct battlegroup icon

  • Removed a debug message that would appear when viewing a friendly casualty on the tactical map that can be revived by the Polish Cavalry's No Man Left Behind ability

  • Some debug text that would appear when Sturmpioneer Squads construct Sandbag Shoring has been removed

Art/VFX/Audio

  • Fixed an issue where sometimes the Borgward Wanze explosion VFX would not play

  • Borgward Wanze was spawning with a demo charge - this was a visual issue. They should appear without their charge and obtain it after unlocking

  • The BAR SFX could loop continuously even when the weapon was not firing if the player zoomed in during its firing sequence

Campaign

  • Fixed A.I. sometimes not ending their turn and soft locking the Italy campaign

Please note that this hot fix will invalidate replay files and potentially any mid-mission saves created before 2.2.1.

Source

Steam News / 1 December 2025

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