What changed
0 fixes1 addition0 changes0 removals
addedToday we will be launching the Aftermath Update, the first major update to Company of Heroes 2 in 2014. For this update we focused on addressing issues that players were having with the game, as opposed to adding in a lot of new content. While we love adding in new things, and have more great stuff on the horizon, we felt that we wanted to focus on improving the fundamentals of CoH2 before moving forward. Most of the work for this update has been focused on our new Battle Servers , which is an important step forwards in improving online lag and unit responsiveness. We have also introduced UI improvements in the menu system both for Surrendering and multiplayer map selection. There's also the first community created map being added to the full game in CoH2 . Community map creator OnkelSam has contributed his 2-4 player map "Crossing in the Woods" which will be part of this update. Full notes for the Aftermath Update can be found here . Implementing the Battle Servers will require the game to be offline for several hours. We have planned this work for a time when the least number of you are typically playing CoH2 , and so will be taking the servers down at 4 pm PST and bringing them back up at approximately 9 pm PST. We will also be updating the original Company of Heroes today. Those update notes can befound here . Thank you all for your continued support of the Company of Heroes franchise.
Company of Heroes 2 changes
addedToday we will be launching the Aftermath Update, the first major update to Company of Heroes 2 in 2014. For this update we focused on addressing issues that players were having with the game, as opposed to adding in a lot of new content. While we love adding in new things, and have more great stuff on the horizon, we felt that we wanted to focus on improving the fundamentals of CoH2 before moving forward. Most of the work for this update has been focused on our new Battle Servers , which is an important step forwards in improving online lag and unit responsiveness. We have also introduced UI improvements in the menu system both for Surrendering and multiplayer map selection. There's also the first community created map being added to the full game in CoH2 . Community map creator OnkelSam has contributed his 2-4 player map "Crossing in the Woods" which will be part of this update. Full notes for the Aftermath Update can be found here . Implementing the Battle Servers will require the game to be offline for several hours. We have planned this work for a time when the least number of you are typically playing CoH2 , and so will be taking the servers down at 4 pm PST and bringing them back up at approximately 9 pm PST. We will also be updating the original Company of Heroes today. Those update notes can befound here . Thank you all for your continued support of the Company of Heroes franchise.
Today we will be launching the Aftermath Update, the first major update to Company of Heroes 2 in 2014. For this update we focused on addressing issues that players were having with the game, as opposed to adding in a lot of new content. While we love adding in new things, and have more great stuff on the horizon, we felt that we wanted to focus on improving the fundamentals of CoH2 before moving forward. Most of the work for this update has been focused on our new Battle Servers , which is an important step forwards in improving online lag and unit responsiveness. We have also introduced UI improvements in the menu system both for Surrendering and multiplayer map selection. There's also the first community created map being added to the full game in CoH2. Community map creator OnkelSam has contributed his 2-4 player map "Crossing in the Woods" which will be part of this update. Full notes for the Aftermath Update can be found here . Implementing the Battle Servers will require the game to be offline for several hours. We have planned this work for a time when the least number of you are typically playing CoH2, and so will be taking the servers down at 4 pm PST and bringing them back up at approximately 9 pm PST. We will also be updating the original Company of Heroes today. Those update notes can befound here . Thank you all for your continued support of the Company of Heroes franchise.